Rust Player Count
46,544 playing now

Online37.187.27.58:28019checked 8m ago

[TEST] RustyBoomer Build Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 4
Rank #6,745 top 31%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123408:0016:0000:0007:0015:0023:00

Hourly average and peak, UTC.

Server performance

010020030040008:0016:0000:0007:0015:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k18 Oct19 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:34 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 118 on average 55/ 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 89 on average 135/ 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 47 on average 28/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average 21/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 2/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern [TEST] RustyBoomer Build Server?

A gather rate is absent from the name of [TEST] RustyBoomer Build Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on [TEST] RustyBoomer Build Server?

A procedural map of size 4,500 is what [TEST] RustyBoomer Build Server runs, generated by the game with seed 508605506. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can [TEST] RustyBoomer Build Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include [TEST] RustyBoomer Build Server: Rust build and creative servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on [TEST] RustyBoomer Build Server?

The game's server browser reads these tags from [TEST] RustyBoomer Build Server: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does [TEST] RustyBoomer Build Server have?

0 of 10 slots are filled on [TEST] RustyBoomer Build Server right now. The seven-day average is 0 players, with a peak of 4. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 3 players.

What position does [TEST] RustyBoomer Build Server hold among Rust servers?

Over the last seven days, [TEST] RustyBoomer Build Server is #6,745 for player hours, placing it in the top 31% of ranked servers.

Server details

What is the uptime and reliability of [TEST] RustyBoomer Build Server?

[TEST] RustyBoomer Build Server is currently online. Based on the uptime it reports, the last restart was about 36 hours ago. It was up 0% of the time over the last 1 full day, 0 of 24 hours. 18 October 2026 is when Rust Player Count first saw it.

What Rust version is used on [TEST] RustyBoomer Build Server?

Linux hosts [TEST] RustyBoomer Build Server, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [TEST] RustyBoomer Build Server serve?

A region is not published by [TEST] RustyBoomer Build Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 37.187.27.58:28019.

How well does [TEST] RustyBoomer Build Server perform?

In the last 48 hours, it averaged 241 server fps, with a low of 240. The maximum number of entities it carried was 25,253, which includes buildings, deployables and everything else. Memory usage reached up to 3,070 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

How often does [TEST] RustyBoomer Build Server wipe?

The rhythm of wipes on [TEST] RustyBoomer Build Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 38 hours ago.

Join the server

What steps are needed to join [TEST] RustyBoomer Build Server?

Joining is done by opening the console (F1) and running client.connect 37.187.27.58:28019. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://rustyboomer.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.