Rust Player Count
34,389 playing now

Online37.192.174.169:28002checked 9m ago

TestPvp X10

10x weekly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 3
Rank #7,659 top 34%
Last wipe 6d ago weekly schedule
Next wipe 19h Thu 15 Oct, 00:11 UTC

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 00:11 UTC, in 19h. Its weekly schedule tag · low confidence

Usual gap 6.2 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

19hThu 15 Oct, 00:11 UTC
7d 19hThu 22 Oct, 00:11 UTC
14d 19hThu 29 Oct, 00:11 UTC
22d 13hThu 5 Nov, 19:00 UTC FW
28d 19hThu 12 Nov, 00:11 UTC
35d 19hThu 19 Nov, 00:11 UTC
42d 19hThu 26 Nov, 00:11 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:11 UTC6d ago 1 – running 0
Thu 1 Oct, 19:14 UTC FW12d ago 1 halved by day 1 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 290 on average 76/ 100
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average 233/ 350
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 159 on average 170/ 250
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 121 on average 9/ 350
Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average 22/ 50
Vitality - EU 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average 4/ 50

Quick answers

from the figures on this page

Rules and settings

Which rules govern TestPvp X10?

By name, TestPvp X10 runs at 10x gather. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on TestPvp X10?

TestPvp X10 runs a procedural map of size 3,500 with seed 909457518, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can TestPvp X10 be found in Rust Player Count lists and filters?

These Rust Player Count lists include TestPvp X10: 10x Rust servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

What information do the tags on TestPvp X10 convey?

These are the tags TestPvp X10 publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes are weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is TestPvp X10?

With 100 slots, TestPvp X10 has 0 players at the moment. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours was 0 players at 08:00 UTC.

How does TestPvp X10 compare in server rankings?

Over the last seven days, TestPvp X10 is #7,659 for player hours, placing it in the top 34% of ranked servers.

Server information

What is the uptime and reliability of TestPvp X10?

TestPvp X10 is currently online. The uptime it gives suggests it restarted about 3 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 15 September 2026.

What Rust version is used on TestPvp X10?

Rust network protocol 2634 and build 167781 on Windows is what TestPvp X10 uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find TestPvp X10?

There is no region published by TestPvp X10. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 37.192.174.169:28002.

Is TestPvp X10 lag-free?

In the last 48 hours, it averaged 69 server fps, with a low of 62. The maximum number of entities it carried was 68,311, which includes buildings, deployables and everything else. At its highest, it used 2,072 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on TestPvp X10 when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 12 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.

When does TestPvp X10 wipe?

With too few of TestPvp X10's wipes on record to verify the schedule, the tag guides the prediction. Thursday 15 October at 00:11 UTC is when the next wipe is due. The world in play was created 6 days 4 hours ago. Its tags show wipes happening every week.

How to join

What steps are needed to join TestPvp X10?

To get in, press F1 in Rust and enter client.connect 37.192.174.169:28002. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes are weekly.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.