Offline37.215.121.51:28015checked 31d ago
nameserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for nameserver?
No gather rate appears in the name of nameserver. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What map is used on nameserver?
A procedural map is what nameserver runs, generated by the game.
Server tags
Where can nameserver be found in Rust Player Count lists and filters?
The Rust Player Count lists that nameserver fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on nameserver?
These are the tags nameserver publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs163493 (Build): It runs on game build 163493; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How many players does nameserver have?
Currently offline, nameserver was last seen 31 days 15 hours ago.
About the server
What is the uptime and reliability of nameserver?
nameserver is down at the moment and was last seen 31 days 15 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on nameserver?
Rust network protocol 2633 and build 163493 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does nameserver serve?
There is no region published by nameserver. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 37.215.121.51:28015.
Wipe days
When does nameserver wipe?
The rhythm of wipes on nameserver cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 34 days 23 hours.
Connect to the server
What steps are needed to join nameserver?
Joining is done by opening the console (F1) and running client.connect 37.215.121.51:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp15
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.