Rust Player Count
32,640 playing now

OnlineEU37.230.137.162:20530checked 11m ago

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS

1x teams off biweekly wipes moddedoxidepvehardcore
Players now 1/ 50 2% full
7-day average 2 peak 9
Rank #2,379 top 11% · #896 in EU
Last wipe 13d ago biweekly schedule
Next wipe 11h Thu 15 Oct, 18:15 UTC

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:15 UTC, in 11h. Its biweekly schedule tag · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 15 players, last three wipes
Crowd held 0% else halves by day 7

Coming wipes

11hThu 15 Oct, 18:15 UTC
14d 11hThu 29 Oct, 18:15 UTC
21d 12hThu 5 Nov, 19:00 UTC FW
28d 11hThu 12 Nov, 18:15 UTC
42d 11hThu 26 Nov, 18:15 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW13d ago 13 – running 5
Thu 17 Sep, 18:15 UTC27d ago 17 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 10 on average 12/ 100
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 91/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 48 on average 8/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average 4/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average 15/ 100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 25 on average 5/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS use?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS sets its gather rate to 1x, as its name states. There is no published group limit. The server runs hardcore, The hardest mode from Facepunch. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

The game generates a procedural map of size 3,750 for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS.

Tags, lists and filters

Who is responsible for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

A rustmax.ru hostname is published by #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS, and 1 other server we track also publishes one, so the same operator probably runs them.

Where can #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS be found in Rust Player Count lists and filters?

These Rust Player Count lists include #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

How should you interpret the tags on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

For the game's server browser, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS publishes: gmhardcore (Game mode): A tougher ruleset, hardcore; mp50 (Max players): The server has 50 slots; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): The server browser lists this one under Europe. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS have?

With 50 slots, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS has 1 players at the moment. With a peak of 9, the average over seven days is 2 players. The busiest time in the last 48 hours was 19:00 UTC, with an average of 4 players.

What position does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS hold among Rust servers?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS ranks #2,379 for player hours over the past seven days, #896 in Europe, and is in the top 11% of all ranked servers.

Server information

What is the uptime and reliability of #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Right now, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is up. Based on the uptime it reports, the last restart was about 7 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Rust network protocol 2634 and build 167781 on Linux is what #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

In Europe, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS lists itself with its EU tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 37.230.137.162:20530.

Is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS lag-free?

In the last 48 hours, it averaged 77 server fps, with a low of 40. The highest entity count was 102,520, covering buildings, deployables and all other objects. At its highest, it used 4,046 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS when a wipe occurs?

Across its recent wipes, the busiest times averaged 15 players. 46 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 7.

How often does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS wipe?

The prediction follows its tag because too few of #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS's wipes are recorded to confirm the schedule. On Thursday 15 October at 18:15 UTC the next wipe is expected. It has been running its current world for 13 days 12 hours. Its tags list a wipe schedule of every two weeks.

Connect to the server

What is the process to join #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Open the Rust console with F1, then type client.connect 37.230.137.162:20530. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://rustmax.gamestores.app.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode A tougher ruleset, hardcore.
mp50
Max players The server has 50 slots.
ts0
Group limit Teams are disabled.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.