OnlineEU37.230.137.6:20590checked 8m ago
AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 11:57 UTC, in 2d 17h. Every Tuesday and Friday at 11:57 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 11:57 UTC6h ago | – | – | running | 9 |
| Fri 9 Oct, 11:57 UTC4d ago | 46 | – | – | 14 |
| Tue 6 Oct, 11:57 UTC7d ago | 28 | held half | 3 days | 6 |
| Fri 2 Oct, 11:57 UTC11d ago | 37 | held half | 4 days | 21 |
| Tue 29 Sep, 11:57 UTC14d ago | 48 | held half | 3 days | 8 |
| Fri 25 Sep, 11:57 UTC18d ago | 58 | halved by day 3 | 4 days | 18 |
| Tue 22 Sep, 11:57 UTC21d ago | 45 | held half | 3 days | 18 |
| Fri 18 Sep, 11:57 UTC25d ago | 47 | held half | 4 days | 7 |
| Tue 15 Sep, 11:57 UTC28d ago | 41 | held half | 3 days | 20 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13.?
The gather rate on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13. is 1e+06x, per its name. The group limit is 50 players. combat training is the game mode, practice for aim and PvP, loot handed out. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13.?
The game generates a procedural map of size 2,900 with seed 1337 for AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13.. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: discord.gg/abobarust.
Server tags
Who operates AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13.?
A abobarust.com hostname is published by AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13., and 1 other server we track also publishes one, so the same operator probably runs them.
Where can AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13. be found in Rust Player Count lists and filters?
The Rust Player Count lists that AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13. fits are: Rust aim training servers, Rust servers above 10x gather rate, EU Rust servers, Modded Rust servers and Battlefield Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.
How should you interpret the tags on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13.?
The game's server browser reads these tags from AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13.: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): 200 slots are available; ts50 (Group limit): The maximum team size is 50; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^d (Combat training): Training for aim and PvP, with all items given to you; ^i (Battlefield): Quick PvP action with kits and increased rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): The server browser lists this one under Europe. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How full is AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13.?
Right now, 30 players are on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13., which has 200 slots. The average player count for the last seven days is 13, and the highest point was 49. The busiest time in the last 48 hours was 18:00 UTC, with an average of 30 players.
How does AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13. compare in server rankings?
In the last seven days, AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13. is #945 for player hours, #369 in Europe, and within the top 4% of ranked servers.
Server information
What is the online status and reliability of AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13.?
You can find AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13. online at the moment. It reports an uptime that puts the last restart at roughly 4 hours ago. For the last 7 full days, it was online for 162 of 168 hours, a 96% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13.?
Rust network protocol 2634 and build 167781 on Linux is what AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13. uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13.?
In Europe, AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13. lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 37.230.137.6:20590.
How well does AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13. perform?
In the last 48 hours, it averaged 240 server fps, with a low of 219. Up to 56,260 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,592 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What happens on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13. when a wipe occurs?
The average busiest point in recent wipes reached 37 players. The latest wipe saw its biggest crowd 31 hours in. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. If not, the crowd went below half by day 3.
What wipe pattern does AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13. follow?
The wipe cycle for AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13. is every Tuesday and Friday at 11:57 UTC. Friday 16 October at 11:57 UTC is when the next wipe is due. It has been running its current world for 6 hours.
Connect to the server
What steps are needed to join AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, CLAN WAR] 13.?
Open the Rust console with F1, then type client.connect 37.230.137.6:20590. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://abobashop.gamestores.app/ is its website.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^d,^i,EU,gmrust,cs167781,ts50,^o^z
Game
gmrust
mp200
ts50
v2634
cs167781
ptrak
$r?
Gameplay
^d
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
