Rust Player Count
56,265 playing now

OnlineEU37.26.136.61:28055checked 9m ago

Moldova_X1000

1000x biweekly wipes moddedcarbon
Players now 0/ 50 0% full
7-day average 1 peak 6
Rank #3,947 top 18% · #1395 in EU
Last wipe 13d ago biweekly schedule
Next wipe 6h Thu 15 Oct, 18:22 UTC

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:22 UTC, in 6h. Its biweekly schedule tag · low confidence

Usual gap 13.3 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 5

Coming wipes

6hThu 15 Oct, 18:22 UTC
14d 6hThu 29 Oct, 18:22 UTC
21d 6hThu 5 Nov, 19:00 UTC FW
28d 6hThu 12 Nov, 18:22 UTC
42d 6hThu 26 Nov, 18:22 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:22 UTC FW13d ago 3 – running 0
Fri 18 Sep, 10:42 UTC27d ago 4 halved by day 5 13.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average 38/ 150
PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 9 on average 2/ 100
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average 0/ 50
Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 2 on average 3/ 10
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 292 on average 288/ 350
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 117 on average 50/ 350

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Moldova_X1000?

By name, Moldova_X1000 runs at 1000x gather. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Moldova_X1000?

A procedural map of size 4,500 is what Moldova_X1000 runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Moldova_X1000.

Server tags

Where can Moldova_X1000 be found in Rust Player Count lists and filters?

The Rust Player Count lists that Moldova_X1000 fits are: Rust servers above 10x gather rate, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

How should you interpret the tags on Moldova_X1000?

For the game's server browser, Moldova_X1000 publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins; EU (Europe): It appears under Europe when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Moldova_X1000?

With 50 slots, Moldova_X1000 has 0 players at the moment. With a peak of 6, the average over seven days is 1 players. The busiest time in the last 48 hours was 20:00 UTC, with an average of 3 players.

What position does Moldova_X1000 hold among Rust servers?

Moldova_X1000 ranks #3,947 for player hours over the past seven days, #1,395 in Europe, and is in the top 18% of all ranked servers.

About the server

What is the online status and reliability of Moldova_X1000?

Right now, Moldova_X1000 is up. It reports an uptime that puts the last restart at roughly 3 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Moldova_X1000?

Rust network protocol 2634 and build 167781 on Windows is what Moldova_X1000 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Moldova_X1000?

In Europe, Moldova_X1000 lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 37.26.136.61:28055.

What is the performance like on Moldova_X1000?

Over the last 48 hours, the average server fps was 26, and it never dropped below 5. The highest entity count was 132,104, covering buildings, deployables and all other objects. At its highest, it used 3,981 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on Moldova_X1000 during a wipe?

Recent wipes saw an average peak of 4 players. 20 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 5.

What wipe pattern does Moldova_X1000 follow?

The prediction follows its tag because too few of Moldova_X1000's wipes are recorded to confirm the schedule. Thursday 15 October at 18:22 UTC is when the next wipe is due. It has been running its current world for 13 days 15 hours. A biweekly wipe schedule appears in its tags.

Connect to the server

What is the process to join Moldova_X1000?

Joining is done by opening the console (F1) and running client.connect 37.26.136.61:28055. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.