Rust Player Count
75,365 playing now

OnlineEU37.26.136.61:28115checked 7m ago

Waterworld

biweekly wipes vanillamoddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #10,806 top 50% · #2312 in EU
Last wipe 1d ago biweekly schedule
Next wipe 12d 1h Tue 3 Nov, 16:19 UTC

Players

AveragePeakWipe
00.250.50.75116:0001:0010:0019:0004:0013:00Wiped Tue 20 Oct, 16:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608016:0001:0010:0019:0004:0013:00Wiped Tue 20 Oct, 16:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct22 Oct

Top 50% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 16:19 UTC, in 12d 1h. Its biweekly schedule tag · low confidence

Coming wipes

12d 1hTue 3 Nov, 16:19 UTC
14d 4hThu 5 Nov, 19:00 UTC FW
26d 1hTue 17 Nov, 16:19 UTC
40d 1hTue 1 Dec, 16:19 UTC
42d 4hThu 3 Dec, 19:00 UTC FW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:19 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ |Vanilla+|NoBPWipe|FPS+|16.10EU · groups of 50+ · biweekly · 14 on average 14/ 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 6 on average 7/ 50
РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average 2/ 200
RUST ACADEMY #2 - Modded / СУДНЫЙ ДЕНЬEU · groups of 8+ · biweekly · 2 on average 2/ 200
VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10EU · groups of 16+ · 1x · biweekly · 2 on average 1/ 300
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIALEU · groups of 8+ · biweekly · 2 on average 3/ 50

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Waterworld?

No gather rate appears in the name of Waterworld. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What is the map on Waterworld?

Waterworld runs a procedural map of size 2,500 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Moldova_X1000.

Server tags

Where can Waterworld be found in Rust Player Count lists and filters?

These Rust Player Count lists include Waterworld: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What information do the tags on Waterworld convey?

The game's server browser reads these tags from Waterworld: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins; EU (Europe): The server browser lists this one under Europe. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does Waterworld have?

Right now, 0 players are on Waterworld, which has 100 slots. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 1 players.

Where does Waterworld sit in the rankings?

In the last seven days, Waterworld is #10,806 for player hours, #2,312 in Europe, and within the top 50% of ranked servers.

About the server

How reliable is Waterworld, and is it online?

Right now, Waterworld is up. Based on the uptime it reports, the last restart was about 26 hours ago. In the last 2 full days, it was up for 32 of 48 hours, which is 67% uptime. 19 October 2026 is when Rust Player Count first saw it.

What Rust version is used on Waterworld?

On Windows, Waterworld runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Waterworld?

Its EU tag shows Waterworld lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 37.26.136.61:28115.

What is the performance like on Waterworld?

Over the last 48 hours, the average server fps was 57, and it never dropped below 40. The highest entity count was 49,679, covering buildings, deployables and all other objects. At its highest, it used 2,366 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

When does Waterworld wipe?

With too few of Waterworld's wipes on record to verify the schedule, the tag guides the prediction. On Tuesday 3 November at 16:19 UTC the next wipe is expected. The present world dates from 46 hours ago. Every two weeks is the wipe interval published in its tags.

How to join

How can I connect to Waterworld?

To get in, press F1 in Rust and enter client.connect 37.26.136.61:28115. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.