Rust Player Count
44,746 playing now

Offline37.48.20.204:28015checked 3d ago

Beastmaster DEV (local)

moddedcarbon
Players now 0/ 4 0% full
7-day average 0 peak 1
Rank #12,165 top 54%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:28 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 21/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 12/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 21/ 200

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Beastmaster DEV (local)?

The name of Beastmaster DEV (local) does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on Beastmaster DEV (local)?

A procedural map is what Beastmaster DEV (local) runs, generated by the game.

Tags and filters

Where can Beastmaster DEV (local) be found in Rust Player Count lists and filters?

The Rust Player Count lists that Beastmaster DEV (local) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on Beastmaster DEV (local) convey?

These are the tags Beastmaster DEV (local) publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does Beastmaster DEV (local) have?

Currently offline, Beastmaster DEV (local) was last seen 3 days 3 hours ago. The seven-day average is 0 players, with a peak of 1.

How does Beastmaster DEV (local) compare in server rankings?

For player hours in the last seven days, Beastmaster DEV (local) ranks #12,165 and is in the top 54% of all ranked servers.

Server information

How reliable is Beastmaster DEV (local), and is it online?

Beastmaster DEV (local) is down at the moment and was last seen 3 days 3 hours ago. In the last 4 full days, it was up for 22 of 96 hours, which is 23% uptime. Rust Player Count recorded it for the first time on 9 October 2026.

What is the Rust version for Beastmaster DEV (local)?

Windows hosts Beastmaster DEV (local), which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Beastmaster DEV (local)?

A region is not published by Beastmaster DEV (local). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 37.48.20.204:28015.

Wipe information

What should you expect on Beastmaster DEV (local) during a wipe?

Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Beastmaster DEV (local) wipe?

With so few of Beastmaster DEV (local)'s wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 3 days 11 hours ago.

Join the server

What is the process to join Beastmaster DEV (local)?

Joining is done by opening the console (F1) and running client.connect 37.48.20.204:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.