Online37.60.224.119:30115checked 7m ago
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
A gather rate is absent from the name of Q1 - Aim Training / Matchmaking / Facechecks - EU Main. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. VAC is off, Valve's anti-cheat.
What map is used on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
A procedural map of size 1,000 is what Q1 - Aim Training / Matchmaking / Facechecks - EU Main runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can Q1 - Aim Training / Matchmaking / Facechecks - EU Main be found in Rust Player Count lists and filters?
The Rust Player Count lists that Q1 - Aim Training / Matchmaking / Facechecks - EU Main fits are: Rust aim training servers, EU Rust servers and Best Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
These are the tags Q1 - Aim Training / Matchmaking / Facechecks - EU Main publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp16 (Max players): The server has 16 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How full is Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
With 16 slots, Q1 - Aim Training / Matchmaking / Facechecks - EU Main has 0 players at the moment. With a peak of 1, the average over seven days is 1 players. The highest average in the last 48 hours was 1 players at 06:00 UTC.
How does Q1 - Aim Training / Matchmaking / Facechecks - EU Main compare in server rankings?
For player hours in the last seven days, Q1 - Aim Training / Matchmaking / Facechecks - EU Main ranks #3,983 and is in the top 18% of all ranked servers.
Server information
How reliable is Q1 - Aim Training / Matchmaking / Facechecks - EU Main, and is it online?
Q1 - Aim Training / Matchmaking / Facechecks - EU Main is currently online. It reports an uptime that puts the last restart at roughly 10 days 9 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Rust network protocol 2633 and build 163207 on Linux is what Q1 - Aim Training / Matchmaking / Facechecks - EU Main uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Without a region tag from Q1 - Aim Training / Matchmaking / Facechecks - EU Main, its name points to Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 37.60.224.119:30115.
What is the performance like on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Over the last 48 hours, the average server fps was 10, and it never dropped below 9. The maximum number of entities it carried was 2,771, which includes buildings, deployables and everything else. At its highest, it used 838 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe information
What wipe pattern does Q1 - Aim Training / Matchmaking / Facechecks - EU Main follow?
With so few of Q1 - Aim Training / Matchmaking / Facechecks - EU Main's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 39 days 10 hours ago.
Join the server
What steps are needed to join Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Open the Rust console with F1, then type client.connect 37.60.224.119:30115. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp16
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.