Rust Player Count
83,544 playing now

Online37.60.224.119:30415checked 12m ago

EU | Deadzone Aimtrain | Facechecks/1v1/Speargun

Players now 0/ 16 0% full
7-day average 1 peak 1
Rank #3,853 top 17%
Last wipe 39d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02.557.51020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on average 55/ 100
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]EU · groups of 8+ · 1e+06x · weekly · 82 on average 208/ 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 12.10EU · groups of 50+ · 100000x · 48 on average 70/ 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|EU · groups of 15+ · 1e+09x · 38 on average 68/ 300
BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BROEU · groups of 100+ · 1e+09x · weekly · 34 on average 58/ 200
TMKBUD X1000000|FPS++|HARDPVP|BATTLEFIELD|CLANS|NOLIMIT|EU · groups of 99+ · 1e+06x · weekly · 29 on average 45/ 380

Quick answers

from the figures on this page

Rules and settings

Which rules govern EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

The name of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.

What map is used on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

EU | Deadzone Aimtrain | Facechecks/1v1/Speargun runs a procedural map of size 1,000 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can EU | Deadzone Aimtrain | Facechecks/1v1/Speargun be found in Rust Player Count lists and filters?

The Rust Player Count lists that EU | Deadzone Aimtrain | Facechecks/1v1/Speargun fits are: Rust aim training servers, EU Rust servers and Best Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

These are the tags EU | Deadzone Aimtrain | Facechecks/1v1/Speargun publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp16 (Max players): The server has 16 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163207 (Build): It runs on game build 163207; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

With 16 slots, EU | Deadzone Aimtrain | Facechecks/1v1/Speargun has 0 players at the moment. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 20:00 UTC, with an average of 1 players.

How does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun compare in server rankings?

EU | Deadzone Aimtrain | Facechecks/1v1/Speargun is in the top 17% of all ranked servers with a rank of #3,853 for player hours over the past seven days.

About the server

What is the uptime and reliability of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

EU | Deadzone Aimtrain | Facechecks/1v1/Speargun is currently online. Based on the uptime it reports, the last restart was about 9 days 23 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

Rust network protocol 2633 and build 163207 on Linux is what EU | Deadzone Aimtrain | Facechecks/1v1/Speargun uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun serve?

Its name points to Europe, even though EU | Deadzone Aimtrain | Facechecks/1v1/Speargun publishes no region tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 37.60.224.119:30415.

How well does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun perform?

The server ran at an average of 10 fps over the last 48 hours, never falling below 9. The highest entity count was 2,759, covering buildings, deployables and all other objects. Memory usage reached up to 819 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

How often does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun wipe?

With so few of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 39 days ago.

How to join

How can I connect to EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

Open the Rust console with F1, then type client.connect 37.60.224.119:30415. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp16
Max players The server has 16 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163207
Build It runs on game build 163207.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.