Rust Player Count
57,547 playing now

Offline37.65.175.124:28015checked 24d ago

RustFightScenario dev

Players now 0/ 4 0% full
7-day average 0 peak –
Rank #15,412 no region published
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 274/ 325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average 257/ 325
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average 308/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 238/ 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 48/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 216/ 350

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for RustFightScenario dev?

The name of RustFightScenario dev does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is used on RustFightScenario dev?

A procedural map, generated by the game, runs on RustFightScenario dev.

Server tags

Where can RustFightScenario dev be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustFightScenario dev: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on RustFightScenario dev?

These are the tags RustFightScenario dev publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163207 (Build): It runs on game build 163207; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does RustFightScenario dev have?

RustFightScenario dev is offline at the moment; the last time it was seen was 24 days 8 hours ago.

What position does RustFightScenario dev hold among Rust servers?

RustFightScenario dev is in the top – of all ranked servers with a rank of #15,412 for player hours over the past seven days.

About the server

What is the uptime and reliability of RustFightScenario dev?

Currently offline, RustFightScenario dev was last seen 24 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 19 September 2026 is when Rust Player Count first saw it.

What is the Rust version for RustFightScenario dev?

Windows hosts RustFightScenario dev, which runs Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RustFightScenario dev?

A region is not published by RustFightScenario dev. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 37.65.175.124:28015.

Wipe information

What wipe pattern does RustFightScenario dev follow?

With so few of RustFightScenario dev's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 38 days 20 hours ago.

Join the server

What is the process to join RustFightScenario dev?

Joining is done by opening the console (F1) and running client.connect 37.65.175.124:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163207
Build It runs on game build 163207.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.