Rust Player Count
72,913 playing now

Offline37.67.192.175:28015checked 28d ago

LOCAL_MAIN

moddedoxide
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #15,404 no region published
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 200/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 193/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 49/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 54/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for LOCAL_MAIN?

A gather rate is absent from the name of LOCAL_MAIN. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on LOCAL_MAIN?

A procedural map is what LOCAL_MAIN runs, generated by the game.

Server tags

Where can LOCAL_MAIN be found in Rust Player Count lists and filters?

These Rust Player Count lists include LOCAL_MAIN: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on LOCAL_MAIN?

For the game's server browser, LOCAL_MAIN publishes: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is LOCAL_MAIN?

Currently offline, LOCAL_MAIN was last seen 28 days 20 hours ago.

Where does LOCAL_MAIN sit in the rankings?

For player hours in the last seven days, LOCAL_MAIN ranks #15,404 and is in the top – of all ranked servers.

Server information

How reliable is LOCAL_MAIN, and is it online?

Last seen 28 days 20 hours ago, LOCAL_MAIN is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 14 September 2026 is when Rust Player Count first saw it.

What is the Rust version for LOCAL_MAIN?

Rust network protocol 2633 and build 163794 on Windows is what LOCAL_MAIN uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does LOCAL_MAIN serve?

No region is published by LOCAL_MAIN. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 37.67.192.175:28015.

Wipe information

What wipe pattern does LOCAL_MAIN follow?

The rhythm of wipes on LOCAL_MAIN cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 30 days 5 hours ago.

Connect to the server

What steps are needed to join LOCAL_MAIN?

Joining is done by opening the console (F1) and running client.connect 37.67.192.175:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players Capacity: 5 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.