Rust Player Count
37,947 playing now

Offline38.13.26.75:29925checked 19d ago

mapgen-probe-do-not-join

Players now 0/ 1 0% full
7-day average 0 peak –
Rank #15,625 top 71%
Last wipe 19d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 164/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average 87/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average 394/ 450
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 90/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 23/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 94/ 150

Quick answers

from the figures on this page

Settings and map

What configuration does mapgen-probe-do-not-join use?

A gather rate is absent from the name of mapgen-probe-do-not-join. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What map is used on mapgen-probe-do-not-join?

A procedural map is what mapgen-probe-do-not-join runs, generated by the game.

Tags, lists and filters

Where can mapgen-probe-do-not-join be found in Rust Player Count lists and filters?

The Rust Player Count lists that mapgen-probe-do-not-join fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on mapgen-probe-do-not-join convey?

For the game's server browser, mapgen-probe-do-not-join publishes: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does mapgen-probe-do-not-join have?

mapgen-probe-do-not-join is offline at the moment; the last time it was seen was 19 days 23 hours ago.

What position does mapgen-probe-do-not-join hold among Rust servers?

mapgen-probe-do-not-join is in the top 71% of all ranked servers with a rank of #15,625 for player hours over the past seven days.

Server details

How reliable is mapgen-probe-do-not-join, and is it online?

Currently offline, mapgen-probe-do-not-join was last seen 19 days 23 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 24 September 2026 is when Rust Player Count first saw it.

What Rust version is used on mapgen-probe-do-not-join?

On Windows, mapgen-probe-do-not-join runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does mapgen-probe-do-not-join serve?

There is no region published by mapgen-probe-do-not-join. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 38.13.26.75:29925.

Wipe days

What wipe pattern does mapgen-probe-do-not-join follow?

The rhythm of wipes on mapgen-probe-do-not-join cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 19 days 23 hours.

Join the server

What steps are needed to join mapgen-probe-do-not-join?

Open the Rust console with F1, then type client.connect 38.13.26.75:29925. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.