Rust Player Count
41,879 playing now

Online38.46.218.27:28015checked 11m ago

Lizard Gaming|Vanilla|Weekly

moddedoxide
Players now 0/ 150 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 20d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 84/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 81/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 25/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 21/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Lizard Gaming|Vanilla|Weekly?

A gather rate is absent from the name of Lizard Gaming|Vanilla|Weekly. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Lizard Gaming|Vanilla|Weekly?

Lizard Gaming|Vanilla|Weekly runs a procedural map of size 3,750 with seed 897658, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Lizard Gaming|Vanilla|Weekly be found in Rust Player Count lists and filters?

These Rust Player Count lists include Lizard Gaming|Vanilla|Weekly: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on Lizard Gaming|Vanilla|Weekly?

The game's server browser reads these tags from Lizard Gaming|Vanilla|Weekly: gmrust (Game mode): The usual Rust survival experience; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does Lizard Gaming|Vanilla|Weekly have?

0 of 150 slots are filled on Lizard Gaming|Vanilla|Weekly right now. The average player count for the past seven days is 0.

Where does Lizard Gaming|Vanilla|Weekly sit in the rankings?

Lizard Gaming|Vanilla|Weekly is in the top 71% of all ranked servers with a rank of #15,960 for player hours over the past seven days.

About the server

What is the online status and reliability of Lizard Gaming|Vanilla|Weekly?

Lizard Gaming|Vanilla|Weekly is currently online. Based on the uptime it reports, the last restart was about 16 days 8 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 24 September 2026.

What is the Rust version for Lizard Gaming|Vanilla|Weekly?

On Linux, Lizard Gaming|Vanilla|Weekly runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Lizard Gaming|Vanilla|Weekly?

There is no region published by Lizard Gaming|Vanilla|Weekly. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 38.46.218.27:28015.

How well does Lizard Gaming|Vanilla|Weekly perform?

The server ran at an average of 214 fps over the last 48 hours, never falling below 196. Up to 77,206 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 5,107 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What wipe pattern does Lizard Gaming|Vanilla|Weekly follow?

The rhythm of wipes on Lizard Gaming|Vanilla|Weekly cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 20 days 4 hours.

Join the server

What is the process to join Lizard Gaming|Vanilla|Weekly?

Open the Rust console with F1, then type client.connect 38.46.218.27:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp150
Max players The server has 150 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.