Offline38.64.19.109:28015checked 6h ago
RustDev release test (local only)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does RustDev release test (local only) use?
A gather rate is absent from the name of RustDev release test (local only). Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on RustDev release test (local only)?
A procedural map is what RustDev release test (local only) runs, generated by the game.
Server tags
Where can RustDev release test (local only) be found in Rust Player Count lists and filters?
These Rust Player Count lists include RustDev release test (local only): Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on RustDev release test (local only) convey?
The game's server browser reads these tags from RustDev release test (local only): gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How full is RustDev release test (local only)?
The server RustDev release test (local only) is offline at present, with its last appearance 6 hours ago. For the past week, the average number of players was 0.
Where does RustDev release test (local only) sit in the rankings?
RustDev release test (local only) is in the top 71% of all ranked servers with a rank of #15,960 for player hours over the past seven days.
Server information
How reliable is RustDev release test (local only), and is it online?
Currently offline, RustDev release test (local only) was last seen 6 hours ago. For the last 3 full days, it was online for 28 of 72 hours, a 39% uptime. Its first appearance in Rust Player Count was on 10 October 2026.
What is the Rust version for RustDev release test (local only)?
On Windows, RustDev release test (local only) runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of RustDev release test (local only)?
There is no region published by RustDev release test (local only). The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 38.64.19.109:28015.
Wipe information
When does RustDev release test (local only) wipe?
Too few wipes are recorded for RustDev release test (local only) to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 9 days 13 hours.
Connect to the server
What is the process to join RustDev release test (local only)?
Open the Rust console with F1, then type client.connect 38.64.19.109:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.