Rust Player Count
44,312 playing now

Offline38.64.19.109:28415checked 1h ago

RustDev release-2 test (local only)

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,923 top 72%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123401:0020:0023:0002:0021:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:49 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 26/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 17/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 12/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does RustDev release-2 test (local only) use?

A gather rate is absent from the name of RustDev release-2 test (local only). Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on RustDev release-2 test (local only)?

A procedural map, generated by the game, runs on RustDev release-2 test (local only).

Tags, lists and filters

Where can RustDev release-2 test (local only) be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustDev release-2 test (local only) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on RustDev release-2 test (local only) convey?

These are the tags RustDev release-2 test (local only) publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is RustDev release-2 test (local only)?

RustDev release-2 test (local only) is offline at the moment; the last time it was seen was 1 hours ago. The average player count for the past seven days is 0.

Where does RustDev release-2 test (local only) sit in the rankings?

RustDev release-2 test (local only) is in the top 72% of all ranked servers with a rank of #15,923 for player hours over the past seven days.

Server details

What is the uptime and reliability of RustDev release-2 test (local only)?

Currently offline, RustDev release-2 test (local only) was last seen 1 hours ago. In the last 3 full days, it was up for 9 of 72 hours, which is 12% uptime. Rust Player Count recorded it for the first time on 11 October 2026.

What Rust version is used on RustDev release-2 test (local only)?

Rust network protocol 2634 and build 167781 on Windows is what RustDev release-2 test (local only) uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RustDev release-2 test (local only)?

A region is not published by RustDev release-2 test (local only). Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 38.64.19.109:28415.

Wipe information

What changes on RustDev release-2 test (local only) on wipe day?

The average busiest point in recent wipes reached 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does RustDev release-2 test (local only) wipe?

The rhythm of wipes on RustDev release-2 test (local only) cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 3 days 4 hours ago.

Join the server

How can I connect to RustDev release-2 test (local only)?

To get in, press F1 in Rust and enter client.connect 38.64.19.109:28415. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.