Rust Player Count
55,049 playing now

Offline38.64.19.137:28015checked 4d ago

RustDev release test (local only)

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,912 top 72%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 51/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 61/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 22/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern RustDev release test (local only)?

A gather rate is absent from the name of RustDev release test (local only). Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on RustDev release test (local only)?

A procedural map is what RustDev release test (local only) runs, generated by the game.

Tags and filters

Where can RustDev release test (local only) be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustDev release test (local only) fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on RustDev release test (local only)?

These are the tags RustDev release test (local only) publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on RustDev release test (local only)?

RustDev release test (local only) is offline at the moment; the last time it was seen was 4 days 18 hours ago. The average player count for the past seven days is 0.

What position does RustDev release test (local only) hold among Rust servers?

Over the last seven days, RustDev release test (local only) is #15,912 for player hours, placing it in the top 72% of ranked servers.

Server information

What is the uptime and reliability of RustDev release test (local only)?

Last seen 4 days 18 hours ago, RustDev release test (local only) is offline right now. It was up 8% of the time over the last 7 full days, 14 of 168 hours. Rust Player Count recorded it for the first time on 4 October 2026.

What Rust version is used on RustDev release test (local only)?

Windows hosts RustDev release test (local only), which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of RustDev release test (local only)?

No region is published by RustDev release test (local only). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 38.64.19.137:28015.

Wipe schedule

When does RustDev release test (local only) wipe?

With so few of RustDev release test (local only)'s wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 10 days 1 hours ago.

How to join

What is the process to join RustDev release test (local only)?

To get in, press F1 in Rust and enter client.connect 38.64.19.137:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.