Offline38.64.19.137:28115checked 10d ago
RustDev staging test (local only)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for RustDev staging test (local only)?
The name of RustDev staging test (local only) does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is running on RustDev staging test (local only)?
A procedural map, generated by the game, runs on RustDev staging test (local only).
Tags, lists and filters
Where can RustDev staging test (local only) be found in Rust Player Count lists and filters?
The Rust Player Count lists that RustDev staging test (local only) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on RustDev staging test (local only) convey?
For the game's server browser, RustDev staging test (local only) publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166655 (Build): The game build is 166655; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on RustDev staging test (local only)?
The server RustDev staging test (local only) is offline at present, with its last appearance 10 days 2 hours ago.
How does RustDev staging test (local only) compare in server rankings?
RustDev staging test (local only) is in the top 71% of all ranked servers with a rank of #15,962 for player hours over the past seven days.
About the server
What is the online status and reliability of RustDev staging test (local only)?
RustDev staging test (local only) is down at the moment and was last seen 10 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 4 October 2026.
What Rust version is used on RustDev staging test (local only)?
Windows hosts RustDev staging test (local only), which runs Rust network protocol 2634 and build 166655. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of RustDev staging test (local only)?
There is no region published by RustDev staging test (local only). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 38.64.19.137:28115.
Wipe days
What wipe pattern does RustDev staging test (local only) follow?
The rhythm of wipes on RustDev staging test (local only) cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 10 days 3 hours.
Connect to the server
How can I connect to RustDev staging test (local only)?
To get in, press F1 in Rust and enter client.connect 38.64.19.137:28115. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166655
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.