Rust Player Count
50,523 playing now

Offline38.78.174.38:28015checked 12d ago

Staging Test

Players now 1/ 1 100% full
7-day average 0 peak –
Rank #15,116 top 64%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:53 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 211/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average 195/ 225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average 383/ 400
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 183/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 33/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 147/ 225

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Staging Test use?

No gather rate appears in the name of Staging Test. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What is the map on Staging Test?

A procedural map is what Staging Test runs, generated by the game.

Tags, lists and filters

Where can Staging Test be found in Rust Player Count lists and filters?

These Rust Player Count lists include Staging Test: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Staging Test?

These are the tags Staging Test publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166452 (Build): It runs on game build 166452; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Staging Test?

Currently offline, Staging Test was last seen 12 days 15 hours ago.

What position does Staging Test hold among Rust servers?

Over the last seven days, Staging Test is #15,116 for player hours, placing it in the top 64% of ranked servers.

About the server

How reliable is Staging Test, and is it online?

Staging Test is down at the moment and was last seen 12 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 1 October 2026.

What Rust version is used on Staging Test?

Rust network protocol 2634 and build 166452 on Windows is what Staging Test uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Staging Test?

There is no region published by Staging Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 38.78.174.38:28015.

Wipe schedule

What happens on Staging Test when a wipe occurs?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does Staging Test follow?

The rhythm of wipes on Staging Test cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 12 days 16 hours ago.

How to join

How can I connect to Staging Test?

Joining is done by opening the console (F1) and running client.connect 38.78.174.38:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166452,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166452
Build It runs on game build 166452.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.