Rust Player Count
57,591 playing now

Online40.160.19.130:30015checked 9m ago

Rust Cinematics

moddedcarbon
Players now 1/ ?
7-day average 0 peak 3
Rank #6,598 top 30%
Last wipe 111d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:03 UTC6d ago 3 – running 2
Thu 8 Oct, 03:40 UTC6d ago 3 – 0.8 days 0
Wed 7 Oct, 18:00 UTC7d ago 3 – 0.4 days 0
Thu 1 Oct, 17:58 UTC FW13d ago 3+1 queue held half 6 days 0
Tue 29 Sep, 15:49 UTC15d ago 1 held half 2.1 days 0
Tue 29 Sep, 02:11 UTC15d ago 1 – 0.6 days 0
Sat 26 Sep, 16:30 UTC18d ago 1 held half 2.4 days 0
Tue 22 Sep, 23:12 UTC21d ago 3 halved by day 2 3.7 days 1
Tue 22 Sep, 01:04 UTC22d ago 1 – 0.9 days 0
Sun 13 Sep, 23:02 UTC30d ago 1 halved by day 1 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 50/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 68/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 31/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Rust Cinematics?

A gather rate is absent from the name of Rust Cinematics. The group limit is 200 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Rust Cinematics?

Rust Cinematics runs a procedural map of size 2,500 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Server tags

Where can Rust Cinematics be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust Cinematics fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on Rust Cinematics?

The game's server browser reads these tags from Rust Cinematics: gmvanilla (Game mode): Unmodified survival gameplay; mp0 (Max players): Capacity: 0 slots; ts200 (Group limit): You can have up to 200 players per team; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Rust Cinematics?

1 players are on Rust Cinematics at the moment. The average player count for the last seven days is 0, and the highest point was 3. In the past 48 hours, the peak activity occurred at 18:00 UTC, averaging 1 players.

What position does Rust Cinematics hold among Rust servers?

For player hours in the last seven days, Rust Cinematics ranks #6,598 and is in the top 30% of all ranked servers.

About the server

How reliable is Rust Cinematics, and is it online?

Right now, Rust Cinematics is up. It reports an uptime that puts the last restart at roughly 6 days 16 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Rust Cinematics?

Linux hosts Rust Cinematics, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Rust Cinematics serve?

There is no region published by Rust Cinematics. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 40.160.19.130:30015.

Is Rust Cinematics lag-free?

The server ran at an average of 60 fps over the last 48 hours, never falling below 60. Up to 32,001 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,736 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on Rust Cinematics during a wipe?

Across its recent wipes, the busiest times averaged 3 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does Rust Cinematics follow?

No next wipe can be predicted for Rust Cinematics, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 111 days 6 hours.

How to join

What is the process to join Rust Cinematics?

Open the Rust console with F1, then type client.connect 40.160.19.130:30015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://www.rustroleplayers.com.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs167781,ts200,^z,^y

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp0
Max players Capacity: 0 slots.
ts200
Group limit You can have up to 200 players per team.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.