Rust Player Count
33,516 playing now

OfflineNA40.160.20.231:29015checked 11d ago

BotWorld II ZoneWar

monthly wipes moddedoxide
Players now 0/ 200 0% full
7-day average 0 peak –
Rank #15,895 top 70% · #1579 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 13h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence

Usual gap 2.8 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 1

Coming wipes

22d 13hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:12 UTC FW12d ago 1 – running 0
Sat 26 Sep, 19:11 UTC17d ago 2 held half 5 days 0
Fri 18 Sep, 12:17 UTC25d ago 1 halved by day 1 8.3 days 1
Thu 17 Sep, 21:03 UTC26d ago 1 – 0.6 days 0
Thu 17 Sep, 13:19 UTC26d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average 45/ 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average 18/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average 3/ 1000
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average 4/ 50
[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average 5/ 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

Which rules govern BotWorld II ZoneWar?

The name of BotWorld II ZoneWar does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on BotWorld II ZoneWar?

The game generates a procedural map of size 2,750 with seed 414299023 for BotWorld II ZoneWar. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can BotWorld II ZoneWar be found in Rust Player Count lists and filters?

These Rust Player Count lists include BotWorld II ZoneWar: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on BotWorld II ZoneWar?

The game's server browser reads these tags from BotWorld II ZoneWar: gmrust (Game mode): The usual Rust survival experience; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is BotWorld II ZoneWar?

BotWorld II ZoneWar is offline at the moment; the last time it was seen was 11 days 17 hours ago.

How does BotWorld II ZoneWar compare in server rankings?

BotWorld II ZoneWar ranks #15,895 for player hours over the past seven days, #1,579 in North America, and is in the top 70% of all ranked servers.

Server information

What is the uptime and reliability of BotWorld II ZoneWar?

Last seen 11 days 17 hours ago, BotWorld II ZoneWar is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 16 September 2026.

What Rust version is used on BotWorld II ZoneWar?

Windows hosts BotWorld II ZoneWar, which runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of BotWorld II ZoneWar?

Its NA tag shows BotWorld II ZoneWar lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 40.160.20.231:29015.

Wipe days

What should you expect on BotWorld II ZoneWar during a wipe?

Recent wipes saw an average peak of 1 players. 3 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does BotWorld II ZoneWar follow?

Monthly force wipes are the sole wipes on BotWorld II ZoneWar. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 12 days 9 hours ago. A monthly wipe schedule is published in its tags.

Join the server

How can I connect to BotWorld II ZoneWar?

To get in, press F1 in Rust and enter client.connect 40.160.20.231:29015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://discord.com/invite/5NzyCDXe5z is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp200
Max players Capacity: 200 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.