Rust Player Count
35,140 playing now

OnlineNA · us240.160.241.203:28015checked 10m ago

128 Tick Vanilla+ optimized by phrinj

monthly wipes moddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #6,255 top 28% · #1022 in NA
Last wipe 17h ago monthly schedule
Next wipe 22d 12h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75111:0015:0018:0022:0001:0005:00Wiped Tue 13 Oct, 13:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence

Usual gap 0.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

22d 12hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:32 UTC17h ago – – running 1
Thu 8 Oct, 01:39 UTC6d ago 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC6d ago 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC8d ago 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC9d ago 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC10d ago 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC12d ago 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW12d ago 1 – 0.5 days 0
Thu 1 Oct, 11:04 UTC12d ago 1 – 0.3 days 1
Wed 30 Sep, 10:06 UTC13d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average 36/ 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average 14/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average 3/ 1000
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average 3/ 50
[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average 2/ 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

Which rules govern 128 Tick Vanilla+ optimized by phrinj?

A gather rate is absent from the name of 128 Tick Vanilla+ optimized by phrinj. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What is the map on 128 Tick Vanilla+ optimized by phrinj?

A procedural map of size 2,500 is what 128 Tick Vanilla+ optimized by phrinj runs, generated by the game with seed 7721094. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can 128 Tick Vanilla+ optimized by phrinj be found in Rust Player Count lists and filters?

The Rust Player Count lists that 128 Tick Vanilla+ optimized by phrinj fits are: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you interpret the tags on 128 Tick Vanilla+ optimized by phrinj?

These are the tags 128 Tick Vanilla+ optimized by phrinj publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $rus2 (Region code): Region code set to us2; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running; NA (North America): It appears under North America when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is 128 Tick Vanilla+ optimized by phrinj?

0 of 100 slots are filled on 128 Tick Vanilla+ optimized by phrinj right now. The average player count for the last seven days is 0, and the highest point was 1. The highest average in the last 48 hours was 1 players at 16:00 UTC.

Where does 128 Tick Vanilla+ optimized by phrinj sit in the rankings?

In the last seven days, 128 Tick Vanilla+ optimized by phrinj is #6,255 for player hours, #1,022 in North America, and within the top 28% of ranked servers.

Server details

What is the uptime and reliability of 128 Tick Vanilla+ optimized by phrinj?

Right now, 128 Tick Vanilla+ optimized by phrinj is up. For the last 7 full days, it was online for 60 of 168 hours, a 36% uptime. Its first appearance in Rust Player Count was on 25 September 2026.

What is the Rust version for 128 Tick Vanilla+ optimized by phrinj?

On Linux, 128 Tick Vanilla+ optimized by phrinj runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does 128 Tick Vanilla+ optimized by phrinj serve?

For 128 Tick Vanilla+ optimized by phrinj, the NA tag shows North America, and the region code is us2. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 40.160.241.203:28015.

Wipe information

What happens on 128 Tick Vanilla+ optimized by phrinj when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does 128 Tick Vanilla+ optimized by phrinj follow?

Wipes happen once a month on 128 Tick Vanilla+ optimized by phrinj, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 17 hours ago. Its tags declare wipes on a monthly schedule.

Connect to the server

What is the process to join 128 Tick Vanilla+ optimized by phrinj?

Joining is done by opening the console (F1) and running client.connect 40.160.241.203:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1 is its website.

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2634,^z,^y,^m,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$rus2
Region code Region code set to us2.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.