Rust Player Count
80,403 playing now

Online41.76.213.81:28025checked 10m ago

Gamers_Republic Test Server

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #10,916 top 49%
Last wipe 19h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75116:0001:0010:0020:0005:0014:00Wiped Tue 13 Oct, 19:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304016:0001:0010:0020:0005:0014:00Wiped Tue 13 Oct, 19:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 13.7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 0 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:52 UTC19h ago – – running 0
Sat 3 Oct, 06:59 UTC11d ago 0 – 10.5 days 0
Wed 16 Sep, 11:04 UTC28d ago 1 halved by day 1 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 193/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 190/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 40/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 71/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Gamers_Republic Test Server?

A gather rate is absent from the name of Gamers_Republic Test Server. A maximum of 50 players per group. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on Gamers_Republic Test Server?

Gamers_Republic Test Server runs a procedural map of size 3,500 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Tags and filters

Where can Gamers_Republic Test Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Gamers_Republic Test Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on Gamers_Republic Test Server?

The game's server browser reads these tags from Gamers_Republic Test Server: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts50 (Group limit): You can have up to 50 players per team; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Gamers_Republic Test Server?

With 50 slots, Gamers_Republic Test Server has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. The highest average in the last 48 hours was 0 players at 20:00 UTC.

What position does Gamers_Republic Test Server hold among Rust servers?

For player hours in the last seven days, Gamers_Republic Test Server ranks #10,916 and is in the top 49% of all ranked servers.

About the server

What is the uptime and reliability of Gamers_Republic Test Server?

Gamers_Republic Test Server is currently online. The uptime it gives suggests it restarted about 4 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Gamers_Republic Test Server?

Windows hosts Gamers_Republic Test Server, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Gamers_Republic Test Server?

There is no region published by Gamers_Republic Test Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 41.76.213.81:28025.

Is Gamers_Republic Test Server lag-free?

In the last 48 hours, it averaged 30 server fps, with a low of 26. The maximum number of entities it carried was 68,760, which includes buildings, deployables and everything else. Memory usage reached up to 3,302 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on Gamers_Republic Test Server when a wipe occurs?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

How often does Gamers_Republic Test Server wipe?

Wipes on Gamers_Republic Test Server come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 19 hours ago.

Connect to the server

How can I connect to Gamers_Republic Test Server?

Open the Rust console with F1, then type client.connect 41.76.213.81:28025. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://gamersrepublic91.wixsite.com/gamers_republic.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts50
Group limit You can have up to 50 players per team.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.