Rust Player Count
49,891 playing now

Online43.239.138.84:28015checked 11m ago

[EA] Facepunch 3

official monthly wipes vanilla
Players now 11/ 350 3% full
7-day average 53 peak 127
Rank #418 top 2%
Last wipe 12d ago monthly schedule
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
05010015020001:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

Wipe-day peak 162 players, last three wipes

Coming wipes

22d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 162, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW12d ago 162 – running 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 213/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average 172/ 225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average 390/ 400
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 170/ 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 142/ 225
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 274 on average 132/ 300

Quick answers

from the figures on this page

Rules and settings

What are the server rules for [EA] Facepunch 3?

No gather rate appears in the name of [EA] Facepunch 3. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You can find it under the Official tab in the game. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is used on [EA] Facepunch 3?

[EA] Facepunch 3 runs a procedural map of size 4,500 with seed 1574747206, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Who manages [EA] Facepunch 3?

A playrust.com hostname is published by [EA] Facepunch 3 and 124 other servers we track, so the same operator probably runs them.

Where can [EA] Facepunch 3 be found in Rust Player Count lists and filters?

The Rust Player Count lists that [EA] Facepunch 3 fits are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.

What information do the tags on [EA] Facepunch 3 convey?

For the game's server browser, [EA] Facepunch 3 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; sc2 (Custom tag): The owner or a plugin added this non-standard Rust tag. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is [EA] Facepunch 3?

11 of 350 slots are filled on [EA] Facepunch 3 right now. The average player count for the last seven days is 53, and the highest point was 127. The busiest time in the last 48 hours was 14:00 UTC, with an average of 100 players.

How does [EA] Facepunch 3 compare in server rankings?

For player hours in the last seven days, [EA] Facepunch 3 ranks #418 and is in the top 2% of all ranked servers.

About the server

What is the online status and reliability of [EA] Facepunch 3?

[EA] Facepunch 3 is currently online. It reports an uptime that puts the last restart at roughly 11 hours ago. For the last 7 full days, it was online for 144 of 168 hours, a 86% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [EA] Facepunch 3?

Rust network protocol 2634 and build 167781 on Windows is what [EA] Facepunch 3 uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [EA] Facepunch 3?

No region is published by [EA] Facepunch 3. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 43.239.138.84:28015.

What is the performance like on [EA] Facepunch 3?

In the last 48 hours, it averaged 154 server fps, with a low of 89. Up to 180,975 entities were present, including buildings, deployables and other world objects. Peak memory use was 7,917 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on [EA] Facepunch 3 when a wipe occurs?

Across its recent wipes, the busiest times averaged 162 players. 46 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does [EA] Facepunch 3 follow?

Wipes happen once a month on [EA] Facepunch 3, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 6 hours ago. Its tags declare wipes on a monthly schedule.

How to join

What steps are needed to join [EA] Facepunch 3?

Joining is done by opening the console (F1) and running client.connect 43.239.138.84:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard in Rust.
mp350
Max players 350 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for those starting out.

Other

sc2
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.