Rust Player Count
48,032 playing now

Online45.11.95.83:9999checked 11m ago

REALITY1 RUBY | CLASSIC

biweekly wipes vanillaoxide
Players now 0/ 100 0% full
7-day average 1 peak 4
Rank #3,764 top 17%
Last wipe 4d ago biweekly schedule
Next wipe 2d 12h Fri 16 Oct, 12:52 UTC

Players

AveragePeak
00.511.5201:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 16 October, 12:52 UTC, in 2d 12h. Every 6 days 23 hours · medium confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 67% else halves by day 6

Coming wipes

2d 12hFri 16 Oct, 12:52 UTC
9d 10hFri 23 Oct, 11:42 UTC
16d 9hFri 30 Oct, 10:32 UTC
22d 18hThu 5 Nov, 19:00 UTC FW
23d 8hFri 6 Nov, 09:22 UTC
30d 7hFri 13 Nov, 08:12 UTC
37d 6hFri 20 Nov, 07:01 UTC
44d 5hFri 27 Nov, 05:51 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:02 UTC4d ago 4 – running 0
Fri 2 Oct, 07:20 UTC11d ago 3 halved by day 6 7.3 days 0
Fri 25 Sep, 08:30 UTC18d ago 3 held half 7 days 0
Fri 18 Sep, 09:49 UTC25d ago 2 held half 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 203 on average 19/ 200
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 96 on average 21/ 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 75 on average 89/ 200
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 53 on average 16/ 200
ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 42 on average 28/ 200
Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 39 on average 12/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for REALITY1 RUBY | CLASSIC?

A gather rate is absent from the name of REALITY1 RUBY | CLASSIC. Group size is limited to 10 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Plugins: Oxide. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What is the map on REALITY1 RUBY | CLASSIC?

REALITY1 RUBY | CLASSIC runs a procedural map of size 3,500 with seed 1088983197, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can REALITY1 RUBY | CLASSIC be found in Rust Player Count lists and filters?

These Rust Player Count lists include REALITY1 RUBY | CLASSIC: Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What information do the tags on REALITY1 RUBY | CLASSIC convey?

For the game's server browser, REALITY1 RUBY | CLASSIC publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does REALITY1 RUBY | CLASSIC have?

With 100 slots, REALITY1 RUBY | CLASSIC has 0 players at the moment. The average player count for the last seven days is 1, and the highest point was 4. The busiest time in the last 48 hours was 16:00 UTC, with an average of 2 players.

Where does REALITY1 RUBY | CLASSIC sit in the rankings?

Over the last seven days, REALITY1 RUBY | CLASSIC is #3,764 for player hours, placing it in the top 17% of ranked servers.

Server information

How reliable is REALITY1 RUBY | CLASSIC, and is it online?

You can find REALITY1 RUBY | CLASSIC online at the moment. It reports an uptime that puts the last restart at roughly 22 hours ago. For the last 7 full days, it was online for 144 of 168 hours, a 86% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on REALITY1 RUBY | CLASSIC?

Windows hosts REALITY1 RUBY | CLASSIC, which runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find REALITY1 RUBY | CLASSIC?

There is no region published by REALITY1 RUBY | CLASSIC. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 45.11.95.83:9999.

Is REALITY1 RUBY | CLASSIC lag-free?

In the last 48 hours, it averaged 174 server fps, with a low of 136. The maximum number of entities it carried was 67,631, which includes buildings, deployables and everything else. Peak memory use was 3,254 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What happens on REALITY1 RUBY | CLASSIC when a wipe occurs?

The average busiest point in recent wipes reached 3 players. 26 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 67% of recent wipes. Otherwise, it dropped below half by day 6.

When does REALITY1 RUBY | CLASSIC wipe?

About every 7 days, REALITY1 RUBY | CLASSIC has wiped lately. On Friday 16 October at 12:52 UTC the next wipe is expected. The present world dates from 4 days 10 hours ago. Its tags list a wipe schedule of every two weeks.

Join the server

What is the process to join REALITY1 RUBY | CLASSIC?

To get in, press F1 in Rust and enter client.connect 45.11.95.83:9999. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://discord.com/invite/g3Ju7DvZhF.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167398,ts10,^o

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts10
Group limit Teams are capped at 10 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.