Rust Player Count
44,974 playing now

Online45.125.247.83:7017checked 12m ago

AU Rust Down Under | No Decay

moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:24 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AUS] Rust in PeaceOC · groups of 8+ · 1 on average 2/ 50
Rustafied.com - AU LongOC · groups of 16+ · monthly · 151 on average 197/ 225
Rustafied.com - AU MainOC · groups of 16+ · weekly · 123 on average 22/ 100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average 137/ 175
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 52 on average 13/ 150
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 35 on average 34/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does AU Rust Down Under | No Decay use?

A gather rate is absent from the name of AU Rust Down Under | No Decay. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on AU Rust Down Under | No Decay?

A procedural map of size 3,500 is what AU Rust Down Under | No Decay runs, generated by the game with seed 743642555. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can AU Rust Down Under | No Decay be found in Rust Player Count lists and filters?

These Rust Player Count lists include AU Rust Down Under | No Decay: Oceania Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on AU Rust Down Under | No Decay?

These are the tags AU Rust Down Under | No Decay publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on AU Rust Down Under | No Decay?

0 of 100 slots are filled on AU Rust Down Under | No Decay right now. For the past week, the average number of players was 0.

How does AU Rust Down Under | No Decay compare in server rankings?

AU Rust Down Under | No Decay is in the top 71% of all ranked servers with a rank of #15,960 for player hours over the past seven days.

Server information

What is the uptime and reliability of AU Rust Down Under | No Decay?

Right now, AU Rust Down Under | No Decay is up. It reports an uptime that puts the last restart at roughly 10 days 7 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on AU Rust Down Under | No Decay?

On Linux, AU Rust Down Under | No Decay runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of AU Rust Down Under | No Decay?

Without a region tag from AU Rust Down Under | No Decay, its name points to Oceania. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 45.125.247.83:7017.

What is the performance like on AU Rust Down Under | No Decay?

The server ran at an average of 109 fps over the last 48 hours, never falling below 75. The highest entity count was 68,757, covering buildings, deployables and all other objects. Memory usage reached up to 3,911 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What should you expect on AU Rust Down Under | No Decay during a wipe?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does AU Rust Down Under | No Decay wipe?

The rhythm of wipes on AU Rust Down Under | No Decay cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 12 days 4 hours.

How to join

What steps are needed to join AU Rust Down Under | No Decay?

To get in, press F1 in Rust and enter client.connect 45.125.247.83:7017. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.