Rust Player Count
44,632 playing now

Offline45.129.156.2:28015checked 21h ago

Dev Testing Server - Unsecure

Players now 1/ 10 10% full
7-day average 1 peak 1
Rank #6,266 top 28%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75113:0017:0022:0000:0003:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 9.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 9

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:35 UTC2d ago 1 – running 1
Sun 4 Oct, 12:37 UTC9d ago 1 held half 7 days 0
Tue 22 Sep, 19:01 UTC21d ago 1 halved by day 9 11.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average 353/ 350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average 205/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 185/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 215/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 34/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 190/ 225

Quick answers

from the figures on this page

Rules and settings

What configuration does Dev Testing Server - Unsecure use?

The name of Dev Testing Server - Unsecure does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is off.

What map is used on Dev Testing Server - Unsecure?

A procedural map is what Dev Testing Server - Unsecure runs, generated by the game.

Tags, lists and filters

Where can Dev Testing Server - Unsecure be found in Rust Player Count lists and filters?

These Rust Player Count lists include Dev Testing Server - Unsecure: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on Dev Testing Server - Unsecure?

These are the tags Dev Testing Server - Unsecure publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Dev Testing Server - Unsecure?

Dev Testing Server - Unsecure is offline at the moment; the last time it was seen was 21 hours ago. The average player count for the last seven days is 1, and the highest point was 1. The highest average in the last 48 hours was 1 players at 14:00 UTC.

What position does Dev Testing Server - Unsecure hold among Rust servers?

For player hours in the last seven days, Dev Testing Server - Unsecure ranks #6,266 and is in the top 28% of all ranked servers.

Server details

What is the uptime and reliability of Dev Testing Server - Unsecure?

Dev Testing Server - Unsecure is down at the moment and was last seen 21 hours ago. For the last 7 full days, it was online for 41 of 168 hours, a 24% uptime. 20 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Dev Testing Server - Unsecure?

On Windows, Dev Testing Server - Unsecure runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Dev Testing Server - Unsecure?

No region is published by Dev Testing Server - Unsecure. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 45.129.156.2:28015.

Wipe days

What should you expect on Dev Testing Server - Unsecure during a wipe?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If not, the crowd went below half by day 9.

What wipe pattern does Dev Testing Server - Unsecure follow?

With irregular wipe times on Dev Testing Server - Unsecure, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 2 days 19 hours ago.

Join the server

What steps are needed to join Dev Testing Server - Unsecure?

To get in, press F1 in Rust and enter client.connect 45.129.156.2:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.