Rust Player Count
40,864 playing now

Online45.137.202.101:28015checked 8m ago

BoxBoxRust - Devblog 248

Players now 0/ 250 0% full
7-day average 0 peak 1
Rank #14,599 top 66%
Last wipe 37d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 157/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 95/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average 476/ 525
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average 101/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 26/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 110/ 150

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern BoxBoxRust - Devblog 248?

A gather rate is absent from the name of BoxBoxRust - Devblog 248. There is no published group limit. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What map is used on BoxBoxRust - Devblog 248?

The game generates a procedural map of size 4,000 with seed 281778 for BoxBoxRust - Devblog 248. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can BoxBoxRust - Devblog 248 be found in Rust Player Count lists and filters?

These Rust Player Count lists include BoxBoxRust - Devblog 248: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all.

How should you interpret the tags on BoxBoxRust - Devblog 248?

These are the tags BoxBoxRust - Devblog 248 publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp250 (Max players): The server has 250 slots; v2301 (Protocol): To join, your game must match protocol 2301; ptrak (Networking): The network layer is RakNet, Rust's standard one; oxide (Oxide): This server uses Oxide (uMod) for plugins; ki (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin; ki1 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin; fl0 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin; ki0 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin; hae502e1 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin; stok (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin; modd (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on BoxBoxRust - Devblog 248?

Right now, 0 players are on BoxBoxRust - Devblog 248, which has 250 slots. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 17:00 UTC, with an average of 0 players.

How does BoxBoxRust - Devblog 248 compare in server rankings?

Over the last seven days, BoxBoxRust - Devblog 248 is #14,599 for player hours, placing it in the top 66% of ranked servers.

Server information

How reliable is BoxBoxRust - Devblog 248, and is it online?

You can find BoxBoxRust - Devblog 248 online at the moment. The uptime it gives suggests it restarted about 6 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 15 September 2026 is when Rust Player Count first saw it.

What Rust version is used on BoxBoxRust - Devblog 248?

Rust network protocol 2301 on Windows is what BoxBoxRust - Devblog 248 uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does BoxBoxRust - Devblog 248 serve?

No region is published by BoxBoxRust - Devblog 248. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 45.137.202.101:28015.

What is the performance like on BoxBoxRust - Devblog 248?

Over the last 48 hours, the average server fps was 115, and it never dropped below 46. The maximum number of entities it carried was 77,973, which includes buildings, deployables and everything else. Peak memory use was 2,163 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What wipe pattern does BoxBoxRust - Devblog 248 follow?

Too few wipes are recorded for BoxBoxRust - Devblog 248 to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 37 days 20 hours.

How to join

How can I connect to BoxBoxRust - Devblog 248?

To get in, press F1 in Rust and enter client.connect 45.137.202.101:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd

Game

gmrust
Game mode The usual Rust survival experience.
mp250
Max players The server has 250 slots.
v2301
Protocol To join, your game must match protocol 2301.
ptrak
Networking The network layer is RakNet, Rust's standard one.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.

Other

ki
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.
ki1
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.
fl0
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.
ki0
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.
hae502e1
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.
stok
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.
modd
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.