Rust Player Count
78,183 playing now

Online45.140.128.73:10300checked 12m ago

[JP][PVE] UC-RUST | 3X | SkillTree

3x moddedoxide
Players now 2/ 50 4% full
7-day average 1 peak 4
Rank #3,253 top 15%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 5.2 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:20 UTC FW13d ago 2 – running 0
Sat 26 Sep, 14:47 UTC18d ago 2 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] CHICKEN 3x | Max 8 | Low Ping | TH | Wipe 10/05EA · groups of 8+ · 3x · weekly · 33 on average 31/ 300
Japan Tokyo - Limited Raid Hours |3x|PvP|JPEA · groups of 8+ · 3x · weekly · 32 on average 8/ 300
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|LongEA · groups of 100+ · 3x · monthly · 14 on average 5/ 120
HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORPEA · groups of 8+ · 3x · monthly · 3 on average 2/ 75
초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3EA · groups of 8+ · 3x · 3 on average 0/ 50
[JP] まったりクマ鯖 x3 | 10/02 BP WipeEA · groups of 8+ · 3x · monthly · 3 on average 0/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for [JP][PVE] UC-RUST | 3X | SkillTree?

The gather rate on [JP][PVE] UC-RUST | 3X | SkillTree is 3x, per its name. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on [JP][PVE] UC-RUST | 3X | SkillTree?

[JP][PVE] UC-RUST | 3X | SkillTree runs a procedural map of size 3,700 with seed 1375732476, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can [JP][PVE] UC-RUST | 3X | SkillTree be found in Rust Player Count lists and filters?

The Rust Player Count lists that [JP][PVE] UC-RUST | 3X | SkillTree fits are: 3x Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

How should you interpret the tags on [JP][PVE] UC-RUST | 3X | SkillTree?

These are the tags [JP][PVE] UC-RUST | 3X | SkillTree publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does [JP][PVE] UC-RUST | 3X | SkillTree have?

Right now, 2 players are on [JP][PVE] UC-RUST | 3X | SkillTree, which has 50 slots. The average player count for the last seven days is 1, and the highest point was 4. In the past 48 hours, the peak activity occurred at 11:00 UTC, averaging 2 players.

What position does [JP][PVE] UC-RUST | 3X | SkillTree hold among Rust servers?

For player hours in the last seven days, [JP][PVE] UC-RUST | 3X | SkillTree ranks #3,253 and is in the top 15% of all ranked servers.

About the server

What is the uptime and reliability of [JP][PVE] UC-RUST | 3X | SkillTree?

You can find [JP][PVE] UC-RUST | 3X | SkillTree online at the moment. Based on the uptime it reports, the last restart was about 22 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 26 September 2026.

What Rust version is used on [JP][PVE] UC-RUST | 3X | SkillTree?

On Windows, [JP][PVE] UC-RUST | 3X | SkillTree runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [JP][PVE] UC-RUST | 3X | SkillTree serve?

Without a region tag from [JP][PVE] UC-RUST | 3X | SkillTree, its name points to Asia. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 45.140.128.73:10300.

Is [JP][PVE] UC-RUST | 3X | SkillTree lag-free?

In the last 48 hours, it averaged 22 server fps, with a low of 10. The maximum number of entities it carried was 84,396, which includes buildings, deployables and everything else. Memory usage reached up to 2,635 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What happens on [JP][PVE] UC-RUST | 3X | SkillTree when a wipe occurs?

The average busiest point in recent wipes reached 2 players. 10 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 2.

How often does [JP][PVE] UC-RUST | 3X | SkillTree wipe?

With so few of [JP][PVE] UC-RUST | 3X | SkillTree's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 13 days ago.

Connect to the server

What steps are needed to join [JP][PVE] UC-RUST | 3X | SkillTree?

Joining is done by opening the console (F1) and running client.connect 45.140.128.73:10300. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://u-channel.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.