Online45.140.128.78:10200checked 7m ago
111OdawgsWorld
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does 111OdawgsWorld use?
A gather rate is absent from the name of 111OdawgsWorld. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What is the map on 111OdawgsWorld?
The game generates a procedural map of size 3,500 with seed 6738 for 111OdawgsWorld. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can 111OdawgsWorld be found in Rust Player Count lists and filters?
These Rust Player Count lists include 111OdawgsWorld: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on 111OdawgsWorld?
These are the tags 111OdawgsWorld publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does 111OdawgsWorld have?
Right now, 0 players are on 111OdawgsWorld, which has 50 slots. The average player count for the past seven days is 0.
How does 111OdawgsWorld compare in server rankings?
111OdawgsWorld is in the top 72% of all ranked servers with a rank of #15,915 for player hours over the past seven days.
Server details
How reliable is 111OdawgsWorld, and is it online?
Right now, 111OdawgsWorld is up. Based on the uptime it reports, the last restart was about 4 hours ago. For the last 4 full days, it was online for 96 of 96 hours, a 100% uptime. Its first appearance in Rust Player Count was on 9 October 2026.
What Rust version is used on 111OdawgsWorld?
On Windows, 111OdawgsWorld runs Rust network protocol 2634 and build 167231. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of 111OdawgsWorld?
No region is published by 111OdawgsWorld. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 45.140.128.78:10200.
How well does 111OdawgsWorld perform?
In the last 48 hours, it averaged 10 server fps, with a low of 3. The highest entity count was 65,775, covering buildings, deployables and all other objects. Peak memory use was 1,863 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
How often does 111OdawgsWorld wipe?
With so few of 111OdawgsWorld's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 12 days 19 hours ago.
Connect to the server
What is the process to join 111OdawgsWorld?
To get in, press F1 in Rust and enter client.connect 45.140.128.78:10200. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
