Online45.170.73.64:28015checked 13m ago
BotWorld Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for BotWorld Dev?
The name of BotWorld Dev does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on BotWorld Dev?
A procedural map is what BotWorld Dev runs, generated by the game.
Tags, lists and filters
Where can BotWorld Dev be found in Rust Player Count lists and filters?
The Rust Player Count lists that BotWorld Dev fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you interpret the tags on BotWorld Dev?
The game's server browser reads these tags from BotWorld Dev: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does BotWorld Dev have?
0 of 10 slots are filled on BotWorld Dev right now. The average player count for the last seven days is 0, and the highest point was 1. The highest average in the last 48 hours was 1 players at 16:00 UTC.
How does BotWorld Dev compare in server rankings?
Over the last seven days, BotWorld Dev is #12,244 for player hours, placing it in the top 57% of ranked servers.
Server information
What is the online status and reliability of BotWorld Dev?
You can find BotWorld Dev online at the moment. 21 October 2026 is when Rust Player Count first saw it.
What Rust version is used on BotWorld Dev?
Rust network protocol 2634 and build 167781 on Windows is what BotWorld Dev uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find BotWorld Dev?
There is no region published by BotWorld Dev. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 45.170.73.64:28015.
Wipe schedule
How often does BotWorld Dev wipe?
With so few of BotWorld Dev's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 4 days 4 hours.
Connect to the server
What is the process to join BotWorld Dev?
Open the Rust console with F1, then type client.connect 45.170.73.64:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.