Offline45.175.115.201:28015checked 25d ago
SpyExpeditions Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for SpyExpeditions Development Server?
No gather rate appears in the name of SpyExpeditions Development Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on SpyExpeditions Development Server?
A procedural map is what SpyExpeditions Development Server runs, generated by the game.
Tags, lists and filters
Where can SpyExpeditions Development Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that SpyExpeditions Development Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you interpret the tags on SpyExpeditions Development Server?
The game's server browser reads these tags from SpyExpeditions Development Server: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs162929 (Build): It runs on game build 162929; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is SpyExpeditions Development Server?
The server SpyExpeditions Development Server is offline at present, with its last appearance 25 days 13 hours ago.
How does SpyExpeditions Development Server compare in server rankings?
SpyExpeditions Development Server is in the top – of all ranked servers with a rank of #15,415 for player hours over the past seven days.
Server details
How reliable is SpyExpeditions Development Server, and is it online?
Currently offline, SpyExpeditions Development Server was last seen 25 days 13 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 16 September 2026.
What is the Rust version for SpyExpeditions Development Server?
Rust network protocol 2633 and build 162929 on Windows is what SpyExpeditions Development Server uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does SpyExpeditions Development Server serve?
A region is not published by SpyExpeditions Development Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 45.175.115.201:28015.
Wipe days
What wipe pattern does SpyExpeditions Development Server follow?
The rhythm of wipes on SpyExpeditions Development Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 39 days 21 hours ago.
Connect to the server
How can I connect to SpyExpeditions Development Server?
To get in, press F1 in Rust and enter client.connect 45.175.115.201:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.