Offline45.187.111.134:28185checked 9d ago
Teste local x64
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Teste local x64?
The gather rate on Teste local x64 is 64x, per its name. A group limit is not published. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.
Server tags
Where can Teste local x64 be found in Rust Player Count lists and filters?
These Rust Player Count lists include Teste local x64: Rust servers above 10x gather rate and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Gather rate: More than 10x.
How should you interpret the tags on Teste local x64?
For the game's server browser, Teste local x64 publishes: mp1 (Max players): The server has 1 slots; v1069 (Protocol): Joining requires the same protocol: 1069; rust (Custom tag): A plugin or the owner created this tag outside Rust's standard set. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
What is the player count on Teste local x64?
Currently offline, Teste local x64 was last seen 9 days 14 hours ago.
Where does Teste local x64 sit in the rankings?
Teste local x64 is in the top 71% of all ranked servers with a rank of #15,984 for player hours over the past seven days.
Server details
How reliable is Teste local x64, and is it online?
Last seen 9 days 14 hours ago, Teste local x64 is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 4 October 2026.
What Rust version is used on Teste local x64?
Rust network protocol 1069 on Windows is what Teste local x64 uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Teste local x64 serve?
There is no region published by Teste local x64. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 45.187.111.134:28185.
Wipe information
What wipe pattern does Teste local x64 follow?
The rhythm of wipes on Teste local x64 cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers.
Connect to the server
What is the process to join Teste local x64?
To get in, press F1 in Rust and enter client.connect 45.187.111.134:28185. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as rust,mp1,v1069
Game
mp1
v1069
Other
rust
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.