Rust Player Count
54,318 playing now

OnlineSA45.236.90.177:26193checked 8m ago

Red Raisin PVE

biweekly wipes moddedoxidepve
Players now 1/ 30 3% full
7-day average 4 peak 12
Rank #1,825 top 8% · #56 in SA
Last wipe 12d ago biweekly schedule
Next wipe 1d 6h Thu 15 Oct, 17:50 UTC

Players

AveragePeak
0510152012:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 8% of all ranked servers, top 25% in SA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:50 UTC, in 1d 6h. Its biweekly schedule tag · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 20 players, last three wipes
Crowd held 0% else halves by day 6

Coming wipes

1d 6hThu 15 Oct, 17:50 UTC
15d 6hThu 29 Oct, 17:50 UTC
22d 7hThu 5 Nov, 19:00 UTC FW
29d 6hThu 12 Nov, 17:50 UTC
43d 6hThu 26 Nov, 17:50 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW12d ago 19 – running 2
Thu 17 Sep, 16:46 UTC26d ago 20 halved by day 6 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
LATAMRUST | FULL PVE | 1XSA · groups of 8+ · 1x · biweekly · 8 on average 2/ 50
Llaneros PVE | Habilidades, Eventos, Negocios, RaidsSA · groups of 8+ · biweekly · 2 on average 0/ 100
21PILOTOSSA · groups of 8+ · biweekly · 1 on average 0/ 40
[BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|JetpackSA · groups of 15+ · biweekly · 1 on average 1/ 50
[BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•ProfissoesSA · groups of 12+ · monthly · 12 on average 4/ 100
LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 9 on average 0/ 60

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Red Raisin PVE use?

The name of Red Raisin PVE does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs pve, no combat against other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Red Raisin PVE?

A procedural map of size 4,500 is what Red Raisin PVE runs, generated by the game with seed 2138400164. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Red Raisin PVE be found in Rust Player Count lists and filters?

The Rust Player Count lists that Red Raisin PVE fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: South America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What information do the tags on Red Raisin PVE convey?

The game's server browser reads these tags from Red Raisin PVE: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; SA (South America): The server browser lists this one under South America. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Red Raisin PVE?

Right now, 1 players are on Red Raisin PVE, which has 30 slots. The average player count for the last seven days is 4, and the highest point was 12. The highest average in the last 48 hours was 10 players at 01:00 UTC.

What position does Red Raisin PVE hold among Rust servers?

For player hours in the last seven days, Red Raisin PVE is #1,825 overall, #56 in South America, and in the top 8% of all ranked servers.

Server information

What is the online status and reliability of Red Raisin PVE?

Right now, Red Raisin PVE is up. Based on the uptime it reports, the last restart was about 2 hours ago. It was up 86% of the time over the last 7 full days, 145 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Red Raisin PVE?

On Linux, Red Raisin PVE runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Red Raisin PVE?

With its SA tag, Red Raisin PVE lists itself in South America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 45.236.90.177:26193.

How well does Red Raisin PVE perform?

The server ran at an average of 100 fps over the last 48 hours, never falling below 67. Up to 156,088 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,783 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on Red Raisin PVE when a wipe occurs?

Recent wipes saw an average peak of 20 players. The latest wipe saw its biggest crowd 32 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 6.

What wipe pattern does Red Raisin PVE follow?

The schedule cannot be confirmed from the few Red Raisin PVE wipes recorded, so the prediction is based on its tag. Thursday 15 October at 17:50 UTC is when the next wipe is due. The world in play was created 12 days 17 hours ago. A biweekly wipe schedule appears in its tags.

Join the server

How can I connect to Red Raisin PVE?

To get in, press F1 in Rust and enter client.connect 45.236.90.177:26193. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://discord.com/invite/rAsV5FEzcM.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^b,SA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp30
Max players The server has 30 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

SA
South America The server browser lists this one under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.