Online45.43.163.69:28021checked 10m ago
Wicked Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:56 UTC14h ago | – | – | – | 1 |
| Sun 11 Oct, 23:13 UTC2d ago | – | – | – | 1 |
| Sun 11 Oct, 18:37 UTC2d ago | – | – | – | 1 |
| Fri 9 Oct, 15:15 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 14:35 UTC4d ago | – | – | – | 0 |
| Wed 7 Oct, 23:25 UTC6d ago | – | – | – | 0 |
| Mon 5 Oct, 14:59 UTC8d ago | – | – | – | 1 |
| Sun 4 Oct, 23:22 UTC9d ago | – | – | – | 1 |
| Sun 4 Oct, 22:03 UTC9d ago | – | – | – | 0 |
| Sun 4 Oct, 12:27 UTC9d ago | – | – | – | 1 |
| Sat 3 Oct, 16:08 UTC10d ago | – | – | – | 1 |
| Sat 3 Oct, 14:15 UTC10d ago | – | – | – | 0 |
| Sat 3 Oct, 13:01 UTC10d ago | – | – | – | 2 |
| Fri 2 Oct, 16:18 UTC11d ago | – | – | – | 0 |
| Fri 2 Oct, 00:54 UTC12d ago | – | – | – | 2 |
| Thu 1 Oct, 20:22 UTC FW12d ago | – | – | – | 0 |
| Wed 30 Sep, 21:43 UTC13d ago | – | – | – | 0 |
| Mon 28 Sep, 21:53 UTC15d ago | – | – | – | 0 |
| Mon 28 Sep, 20:31 UTC15d ago | – | – | – | 1 |
| Sat 26 Sep, 13:40 UTC17d ago | – | – | – | 2 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for Wicked Dev?
The name of Wicked Dev does not state a gather rate. A maximum of 32 players per group. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on Wicked Dev?
The game generates a procedural map of size 2,000 with seed 2000 for Wicked Dev. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can Wicked Dev be found in Rust Player Count lists and filters?
These Rust Player Count lists include Wicked Dev: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What information do the tags on Wicked Dev convey?
These are the tags Wicked Dev publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): The server has 500 slots; ts32 (Group limit): Teams are capped at 32 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on Wicked Dev?
0 of 500 slots are filled on Wicked Dev right now. With a peak of 2, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 20:00 UTC.
How does Wicked Dev compare in server rankings?
Wicked Dev is in the top 27% of all ranked servers with a rank of #6,018 for player hours over the past seven days.
Server details
What is the online status and reliability of Wicked Dev?
Right now, Wicked Dev is up. The uptime it gives suggests it restarted about 12 hours ago. It was up 95% of the time over the last 7 full days, 160 of 168 hours. Rust Player Count recorded it for the first time on 20 September 2026.
What Rust version is used on Wicked Dev?
On Linux, Wicked Dev runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Wicked Dev serve?
There is no region published by Wicked Dev. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 45.43.163.69:28021.
How well does Wicked Dev perform?
Over the last 48 hours, the average server fps was 506, and it never dropped below 126. Up to 85,383 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,096 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
When does Wicked Dev wipe?
A new world appears every few hours on Wicked Dev, so no wipe schedule is kept; those resets are not wipes.
Join the server
How can I connect to Wicked Dev?
Open the Rust console with F1, then type client.connect 45.43.163.69:28021. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://wickedrust.net/.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts32,^o^z
Game
gmrust
mp500
ts32
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
