Online45.45.239.214:27115checked 10m ago
test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern test?
The name of test does not state a gather rate. Up to 8 players per group, which is the game's default. combat training is the game mode, practice for aim and PvP, loot handed out. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.
What map is used on test?
A procedural map of size 6,000 is what test runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.
Server tags
Where can test be found in Rust Player Count lists and filters?
These Rust Player Count lists include test: Rust aim training servers and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you interpret the tags on test?
These are the tags test publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^d (Combat training): Training for aim and PvP, with all items given to you; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does test have?
Right now, 0 players are on test, which has 100 slots. The average player count for the last seven days is 0, and the highest point was 2.
What position does test hold among Rust servers?
test is in the top 51% of all ranked servers with a rank of #11,382 for player hours over the past seven days.
About the server
What is the online status and reliability of test?
Right now, test is up. The uptime it gives suggests it restarted about 2 days 6 hours ago. For the last 1 full day, it was online for 24 of 24 hours, a 100% uptime. Its first appearance in Rust Player Count was on 12 October 2026.
What is the Rust version for test?
Rust network protocol 2634 and build 167584 on Linux is what test uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of test?
A region is not published by test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 45.45.239.214:27115.
Is test lag-free?
Over the last 48 hours, the average server fps was 200, and it never dropped below 156. The highest entity count was 8,389, covering buildings, deployables and all other objects. Memory usage reached up to 4,066 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
When does test wipe?
The rhythm of wipes on test cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 2 days 8 hours.
Join the server
How can I connect to test?
To get in, press F1 in Rust and enter client.connect 45.45.239.214:27115. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://rustlands.net is its website.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^z,^y,^v,^d,gmvanilla,cs167584,ts8
Game
gmvanilla
mp100
ts8
v2634
cs167584
ptrak
$r?
Difficulty
^v
Gameplay
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.