Online45.61.173.40:28015checked 11m ago
NoNameServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:11 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does NoNameServer use?
A gather rate is absent from the name of NoNameServer. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.
Which map is running on NoNameServer?
The game generates a procedural map of size 1,000 with seed 1234 for NoNameServer. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can NoNameServer be found in Rust Player Count lists and filters?
The Rust Player Count lists that NoNameServer fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you interpret the tags on NoNameServer?
For the game's server browser, NoNameServer publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How many players does NoNameServer have?
The current player count on NoNameServer is 0. For the past week, the average number of players was 0.
Where does NoNameServer sit in the rankings?
For player hours in the last seven days, NoNameServer ranks #15,971 and is in the top 72% of all ranked servers.
Server details
What is the online status and reliability of NoNameServer?
Right now, NoNameServer is up. Based on the uptime it reports, the last restart was about 3 days 15 hours ago. It was up 52% of the time over the last 7 full days, 87 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for NoNameServer?
On Linux, NoNameServer runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find NoNameServer?
There is no region published by NoNameServer. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 45.61.173.40:28015.
How well does NoNameServer perform?
Over the last 48 hours, the average server fps was 239, and it never dropped below 226. The maximum number of entities it carried was 2,987, which includes buildings, deployables and everything else. At its highest, it used 804 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What should you expect on NoNameServer during a wipe?
The average busiest point in recent wipes reached 0 players. The latest wipe saw its biggest crowd 0 hours in.
When does NoNameServer wipe?
With so few of NoNameServer's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 3 days 17 hours ago.
Join the server
What steps are needed to join NoNameServer?
To get in, press F1 in Rust and enter client.connect 45.61.173.40:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp0
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.