Rust Player Count
44,083 playing now

Offline45.62.172.81:28015checked 25d ago

MonkeyCode Test Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,428 no region published
Last wipe 40d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 22/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 20/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does MonkeyCode Test Server use?

A gather rate is absent from the name of MonkeyCode Test Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on MonkeyCode Test Server?

A procedural map is what MonkeyCode Test Server runs, generated by the game.

Tags, lists and filters

Where can MonkeyCode Test Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include MonkeyCode Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on MonkeyCode Test Server?

For the game's server browser, MonkeyCode Test Server publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on MonkeyCode Test Server?

The server MonkeyCode Test Server is offline at present, with its last appearance 25 days 5 hours ago.

What position does MonkeyCode Test Server hold among Rust servers?

Over the last seven days, MonkeyCode Test Server is #15,428 for player hours, placing it in the top – of ranked servers.

Server information

What is the uptime and reliability of MonkeyCode Test Server?

MonkeyCode Test Server is down at the moment and was last seen 25 days 5 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 18 September 2026.

What is the Rust version for MonkeyCode Test Server?

On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of MonkeyCode Test Server?

There is no region published by MonkeyCode Test Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 45.62.172.81:28015.

Wipe days

What wipe pattern does MonkeyCode Test Server follow?

Too few wipes are recorded for MonkeyCode Test Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 40 days ago.

Connect to the server

What is the process to join MonkeyCode Test Server?

Joining is done by opening the console (F1) and running client.connect 45.62.172.81:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.