OfflineEU45.8.187.65:26666checked 1d ago
JumpRust.com - Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:56 UTC6d ago | 1 | – | running | 0 |
| Wed 7 Oct, 09:27 UTC7d ago | 2 | – | 0.9 days | 1 |
| Thu 1 Oct, 09:01 UTC13d ago | 1+1 queue | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does JumpRust.com - Test Server use?
A gather rate is absent from the name of JumpRust.com - Test Server. The group limit is 100 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.
Which map is running on JumpRust.com - Test Server?
JumpRust.com - Test Server runs a procedural map of size 1,000 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: ✿ JumpRust.com EU™ FPS+.
Tags, lists and filters
Where can JumpRust.com - Test Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that JumpRust.com - Test Server fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What is the meaning of the tags on JumpRust.com - Test Server?
For the game's server browser, JumpRust.com - Test Server publishes: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): The server has 0 slots; ts100 (Group limit): You can have up to 100 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
What is the player count on JumpRust.com - Test Server?
JumpRust.com - Test Server is offline at the moment; the last time it was seen was 28 hours ago. With a peak of 1, the average over seven days is 0 players.
What position does JumpRust.com - Test Server hold among Rust servers?
In the last seven days, JumpRust.com - Test Server is #8,256 for player hours, #2,063 in Europe, and within the top 37% of ranked servers.
Server information
What is the uptime and reliability of JumpRust.com - Test Server?
Last seen 28 hours ago, JumpRust.com - Test Server is offline right now. In the last 7 full days, it was up for 25 of 168 hours, which is 15% uptime. 29 September 2026 is when Rust Player Count first saw it.
What Rust version is used on JumpRust.com - Test Server?
Rust network protocol 2634 and build 167781 on Windows is what JumpRust.com - Test Server uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does JumpRust.com - Test Server serve?
In Europe, JumpRust.com - Test Server lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 45.8.187.65:26666.
Wipe information
What happens on JumpRust.com - Test Server when a wipe occurs?
The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.
When does JumpRust.com - Test Server wipe?
Monthly force wipes are the sole wipes on JumpRust.com - Test Server. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 6 days 13 hours ago. Its tags declare wipes on a monthly schedule.
How to join
How can I connect to JumpRust.com - Test Server?
Joining is done by opening the console (F1) and running client.connect 45.8.187.65:26666. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://jumprust.com is its website.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts100,^o^z
Game
gmrust
mp0
ts100
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
