Rust Player Count
50,523 playing now

Offline46.138.18.129:28015checked 35m ago

Local Dev Server

moddedoxide
Players now 1/ 5 20% full
7-day average 1 peak 1
Rank #9,840 top 44%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 2.1 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:49 UTC10d ago 1 – running 1
Thu 1 Oct, 18:20 UTC FW12d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 37/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 14/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 19/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 26/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern Local Dev Server?

No gather rate appears in the name of Local Dev Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.

What map is used on Local Dev Server?

A procedural map, generated by the game, runs on Local Dev Server.

Server tags

Where can Local Dev Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local Dev Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Local Dev Server?

These are the tags Local Dev Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is Local Dev Server?

Local Dev Server is offline at the moment; the last time it was seen was 35 minutes ago. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 22:00 UTC.

What position does Local Dev Server hold among Rust servers?

Local Dev Server is in the top 44% of all ranked servers with a rank of #9,840 for player hours over the past seven days.

Server information

What is the uptime and reliability of Local Dev Server?

Local Dev Server is down at the moment and was last seen 35 minutes ago. For the last 7 full days, it was online for 8 of 168 hours, a 5% uptime. Rust Player Count recorded it for the first time on 17 September 2026.

What is the Rust version for Local Dev Server?

Windows hosts Local Dev Server, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does Local Dev Server serve?

There is no region published by Local Dev Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 46.138.18.129:28015.

Wipe days

What changes on Local Dev Server on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Local Dev Server wipe?

Too few wipes are recorded for Local Dev Server to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 10 days 4 hours ago.

How to join

How can I connect to Local Dev Server?

Joining is done by opening the console (F1) and running client.connect 46.138.18.129:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players 5 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.