Offline46.138.18.129:28015checked 35m ago
Local Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:49 UTC10d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:20 UTC FW12d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Local Dev Server?
No gather rate appears in the name of Local Dev Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.
What map is used on Local Dev Server?
A procedural map, generated by the game, runs on Local Dev Server.
Server tags
Where can Local Dev Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that Local Dev Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on Local Dev Server?
These are the tags Local Dev Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How full is Local Dev Server?
Local Dev Server is offline at the moment; the last time it was seen was 35 minutes ago. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 22:00 UTC.
What position does Local Dev Server hold among Rust servers?
Local Dev Server is in the top 44% of all ranked servers with a rank of #9,840 for player hours over the past seven days.
Server information
What is the uptime and reliability of Local Dev Server?
Local Dev Server is down at the moment and was last seen 35 minutes ago. For the last 7 full days, it was online for 8 of 168 hours, a 5% uptime. Rust Player Count recorded it for the first time on 17 September 2026.
What is the Rust version for Local Dev Server?
Windows hosts Local Dev Server, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What region does Local Dev Server serve?
There is no region published by Local Dev Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 46.138.18.129:28015.
Wipe days
What changes on Local Dev Server on wipe day?
Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does Local Dev Server wipe?
Too few wipes are recorded for Local Dev Server to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 10 days 4 hours ago.
How to join
How can I connect to Local Dev Server?
Joining is done by opening the console (F1) and running client.connect 46.138.18.129:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.