Rust Player Count
31,970 playing now

Online46.146.234.109:10000checked 9m ago

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics

1x biweekly wipes moddedoxidepve
Players now 0/ 200 0% full
7-day average 2 peak 8
Rank #2,583 top 12%
Last wipe 13d ago biweekly schedule
Next wipe 12h Thu 15 Oct, 18:06 UTC

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:06 UTC, in 12h. Its biweekly schedule tag · low confidence

Usual gap 14.5 days between real wipes
Wipe-day peak 19 players, last three wipes
Crowd held 0% else halves by day 4

Coming wipes

12hThu 15 Oct, 18:06 UTC
14d 12hThu 29 Oct, 18:06 UTC
21d 13hThu 5 Nov, 19:00 UTC FW
28d 12hThu 12 Nov, 18:06 UTC
42d 12hThu 26 Nov, 18:06 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW13d ago 12 – running 3
Thu 17 Sep, 06:59 UTC27d ago 26 halved by day 4 14.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 79/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 150/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 53 on average 45/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 48 on average 1/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average 24/ 250
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average 51/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

By name, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs at 1x gather. Group size is limited to 10 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

A procedural map of size 4,000 is what |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.

Server tags

Where can |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics be found in Rust Player Count lists and filters?

The Rust Player Count lists that |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

What is the meaning of the tags on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

These are the tags |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): 200 slots are available; ts10 (Group limit): The maximum team size is 10; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Wipes happen once every fortnight; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

0 of 200 slots are filled on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics right now. With a peak of 8, the average over seven days is 2 players. The highest average in the last 48 hours was 3 players at 08:00 UTC.

Where does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics sit in the rankings?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is in the top 12% of all ranked servers with a rank of #2,583 for player hours over the past seven days.

About the server

How reliable is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, and is it online?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is currently online. It reports an uptime that puts the last restart at roughly 3 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Windows hosts |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

There is no region published by |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 46.146.234.109:10000.

What is the performance like on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Over the last 48 hours, the average server fps was 141, and it never dropped below 21. Up to 138,585 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,102 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics on wipe day?

Recent wipes saw an average peak of 19 players. The latest wipe saw its biggest crowd 39 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 4.

When does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics wipe?

With too few of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics's wipes on record to verify the schedule, the tag guides the prediction. On Thursday 15 October at 18:06 UTC the next wipe is expected. It has been running its current world for 13 days 11 hours. Its tags list a wipe schedule of every two weeks.

Join the server

What is the process to join |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Open the Rust console with F1, then type client.connect 46.146.234.109:10000. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://rust-stalker.gamestores.app is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp200
Max players 200 slots are available.
ts10
Group limit The maximum team size is 10.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.