Rust Player Count
60,707 playing now

Offline46.146.234.109:28015checked 6d ago

Test

biweekly wipes moddedoxidepve
Players now 0/ 200 0% full
7-day average 0 peak –
Rank #15,955 top 72%
Last wipe 6d ago biweekly schedule
Next wipe 7d 9h Wed 21 Oct, 22:10 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 21 October, 22:10 UTC, in 7d 9h. Its biweekly schedule tag · low confidence

Usual gap 2.1 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes

Coming wipes

7d 9hWed 21 Oct, 22:10 UTC
21d 9hWed 4 Nov, 22:10 UTC
22d 6hThu 5 Nov, 19:00 UTC FW
35d 9hWed 18 Nov, 22:10 UTC

The first 48 hours of its last wipes

Wed 7 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:10 UTC6d ago 0 – running 0
Sun 4 Oct, 14:58 UTC9d ago 1 – 3.3 days 1
Fri 2 Oct, 19:53 UTC11d ago 1 – 1.8 days 0
Fri 2 Oct, 02:49 UTC12d ago 1 – 0.7 days 0
Tue 29 Sep, 16:04 UTC14d ago 0 – 2.4 days 0
Wed 23 Sep, 19:24 UTC20d ago 0 – 5.9 days 1
Wed 23 Sep, 13:15 UTC20d ago 1 – 0.3 days 0
Tue 22 Sep, 10:33 UTC22d ago 1 – 1.1 days 1
Sat 19 Sep, 11:19 UTC25d ago 1 – 3 days 0
Fri 18 Sep, 10:47 UTC26d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 205 on average 171/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 201 on average 61/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 55 on average 87/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 53 on average 27/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average 9/ 250
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 46 on average 4/ 200

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Test?

The name of Test does not state a gather rate. The group limit is the game's default of 8 players. The server runs pve, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Test?

A procedural map is what Test runs, generated by the game.

Tags, lists and filters

Where can Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Test fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you interpret the tags on Test?

For the game's server browser, Test publishes: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): It runs on game build 167058; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on Test?

Test is offline at the moment; the last time it was seen was 6 days 13 hours ago. For the past week, the average number of players was 0.

How does Test compare in server rankings?

Test is in the top 72% of all ranked servers with a rank of #15,955 for player hours over the past seven days.

About the server

What is the online status and reliability of Test?

Test is down at the moment and was last seen 6 days 13 hours ago. For the last 7 full days, it was online for 1 of 168 hours, a 1% uptime. 16 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Test?

Windows hosts Test, which runs Rust network protocol 2634 and build 167058. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Test?

No region is published by Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 46.146.234.109:28015.

Wipe information

What changes on Test on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Test wipe?

With too few of Test's wipes on record to verify the schedule, the tag guides the prediction. On Wednesday 21 October at 22:10 UTC the next wipe is expected. It has been running its current world for 6 days 14 hours. Every two weeks is the wipe interval published in its tags.

Join the server

What is the process to join Test?

Joining is done by opening the console (F1) and running client.connect 46.146.234.109:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp200
Max players The server has 200 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167058
Build It runs on game build 167058.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.