Rust Player Count
42,245 playing now

Online46.146.234.109:35000checked 9m ago

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie

30x biweekly wipes moddedoxidepve
Players now 2/ 200 1% full
7-day average 17 peak 45
Rank #829 top 4%
Last wipe 13d ago biweekly schedule
Next wipe 16h Thu 15 Oct, 18:06 UTC

Players

AveragePeak
01020304002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:06 UTC, in 16h. Its biweekly schedule tag · low confidence

Usual gap 14.5 days between real wipes
Wipe-day peak 72 players, last three wipes
Crowd held 0% else halves by day 4

Coming wipes

16hThu 15 Oct, 18:06 UTC
14d 16hThu 29 Oct, 18:06 UTC
21d 17hThu 5 Nov, 19:00 UTC FW
28d 16hThu 12 Nov, 18:06 UTC
42d 16hThu 26 Nov, 18:06 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 56, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW13d ago 56 – running 13
Thu 17 Sep, 06:59 UTC27d ago 89 halved by day 4 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 55 on average 28/ 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 40 on average 57/ 100
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable BasesSA · groups of 15+ · 10x · biweekly · 24 on average 38/ 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 18 on average 7/ 100
[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|SA · groups of 8+ · 10x · biweekly · 11 on average 14/ 100
NEVERLAND X100 PVE, custom weapons, raidable bases, abandoned bgroups of 18+ · 100x · biweekly · 11 on average 6/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie use?

The gather rate on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is 30x, per its name. Group size is limited to 10 players. The server runs pve, no combat against other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

A procedural map of size 4,000 is what |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Server tags

Where can |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie be found in Rust Player Count lists and filters?

These Rust Player Count lists include |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x; Average players: 10+ on average.

How should you interpret the tags on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

The game's server browser reads these tags from |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): The server has 200 slots; ts10 (Group limit): The maximum team size is 10; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

With 200 slots, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie has 2 players at the moment. The seven-day average is 17 players, with a peak of 45. The highest average in the last 48 hours was 33 players at 16:00 UTC.

What position does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie hold among Rust servers?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is in the top 4% of all ranked servers with a rank of #829 for player hours over the past seven days.

Server information

How reliable is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie, and is it online?

Right now, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is up. It reports an uptime that puts the last restart at roughly 23 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Rust network protocol 2634 and build 167781 on Windows is what |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

There is no region published by |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 46.146.234.109:35000.

How well does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie perform?

In the last 48 hours, it averaged 121 server fps, with a low of 64. The maximum number of entities it carried was 176,986, which includes buildings, deployables and everything else. Memory usage reached up to 5,484 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie when a wipe occurs?

The average busiest point in recent wipes reached 72 players. 18 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 4.

What wipe pattern does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie follow?

With too few of |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie's wipes on record to verify the schedule, the tag guides the prediction. On Thursday 15 October at 18:06 UTC the next wipe is expected. The world in play was created 13 days 7 hours ago. Every two weeks is the wipe interval published in its tags.

How to join

How can I connect to |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Joining is done by opening the console (F1) and running client.connect 46.146.234.109:35000. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://rust-stalker.gamestores.app is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp200
Max players The server has 200 slots.
ts10
Group limit The maximum team size is 10.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.