Rust Player Count
85,138 playing now

Online46.146.234.109:39000checked 10m ago

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore

1x teams off monthly wipes moddedoxidepvehardcore
Players now 7/ 200 4% full
7-day average 3 peak 11
Rank #1,984 top 9%
Last wipe 12d ago monthly schedule
Next wipe 22d 1h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02.557.51018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence

Wipe-day peak 11 players, last three wipes

Coming wipes

22d 1hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW12d ago 11 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 18 on average 25/ 51
OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progressiongroups of 8+ · monthly · 15 on average 11/ 50
[RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average 10/ 96
Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 3 on average 1/ 100
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!NA · no group limit · monthly · 3 on average 3/ 100
Siberia [PVE] Hardcoregroups of 8+ · monthly · 2 on average 1/ 50

Quick answers

from the figures on this page

Rules and settings

What configuration does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore use?

By name, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore runs at 1x gather. No group limit is published. hardcore is the game mode, Facepunch's most difficult mode. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

On |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore, the map is procedural, size 6,000, created by the game. You can see the map name here: Custom Map.

Tags, lists and filters

Where can |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore be found in Rust Player Count lists and filters?

These Rust Player Count lists include |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.

What is the meaning of the tags on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

For the game's server browser, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore publishes: gmhardcore (Game mode): A tougher ruleset, hardcore; mp200 (Max players): Capacity: 200 slots; ts0 (Group limit): No teams on this server; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

Right now, 7 players are on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore, which has 200 slots. The seven-day average is 3 players, with a peak of 11. The highest average in the last 48 hours was 7 players at 17:00 UTC.

Where does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore sit in the rankings?

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is in the top 9% of all ranked servers with a rank of #1,984 for player hours over the past seven days.

About the server

What is the uptime and reliability of |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

You can find |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore online at the moment. The uptime it gives suggests it restarted about 15 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

Rust network protocol 2634 and build 167781 on Windows is what |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

No region is published by |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 46.146.234.109:39000.

How well does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore perform?

In the last 48 hours, it averaged 129 server fps, with a low of 91. The highest entity count was 235,091, covering buildings, deployables and all other objects. Memory usage reached up to 5,411 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore on wipe day?

Recent wipes saw an average peak of 11 players. 23 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore follow?

The only wipes for |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 12 days 22 hours ago. Its tags declare wipes on a monthly schedule.

Connect to the server

How can I connect to |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

To get in, press F1 in Rust and enter client.connect 46.146.234.109:39000. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^p,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode A tougher ruleset, hardcore.
mp200
Max players Capacity: 200 slots.
ts0
Group limit No teams on this server.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.