Rust Player Count
40,338 playing now

Online46.151.193.41:28035checked 11m ago

ScrambleZAR PVE | Halloween Event Week #1

moddedoxide
Players now 0/ 50 0% full
7-day average 9 peak 30
Rank #1,144 top 5%
Last wipe 5d ago no schedule published
Next wipe 1d 11h Thu 15 Oct, 14:44 UTC

Players

AveragePeak
01020304004:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 15 October, 14:44 UTC, in 1d 11h. Every Thursday at 14:44 UTC · medium confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 30 players, last three wipes
Crowd held 67% else halves by day 4

Coming wipes

1d 11hThu 15 Oct, 14:44 UTC
8d 11hThu 22 Oct, 14:44 UTC
15d 11hThu 29 Oct, 14:44 UTC
22d 15hThu 5 Nov, 19:00 UTC FW
29d 11hThu 12 Nov, 14:44 UTC
36d 11hThu 19 Nov, 14:44 UTC
43d 11hThu 26 Nov, 14:44 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:44 UTC5d ago 29 – running 3
Thu 1 Oct, 17:47 UTC FW12d ago 34 held half 6.9 days 9
Thu 24 Sep, 15:24 UTC19d ago 28 halved by day 4 7.1 days 12
Thu 17 Sep, 15:02 UTC26d ago 21 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 19/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 24/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 9/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does ScrambleZAR PVE | Halloween Event Week #1 use?

A gather rate is absent from the name of ScrambleZAR PVE | Halloween Event Week #1. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is off.

What is the map on ScrambleZAR PVE | Halloween Event Week #1?

The game generates a procedural map of size 3,500 with seed 1337 for ScrambleZAR PVE | Halloween Event Week #1. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Hallow Valley | Haunted - 5d ag.

Tags, lists and filters

Where can ScrambleZAR PVE | Halloween Event Week #1 be found in Rust Player Count lists and filters?

The Rust Player Count lists that ScrambleZAR PVE | Halloween Event Week #1 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on ScrambleZAR PVE | Halloween Event Week #1 convey?

The game's server browser reads these tags from ScrambleZAR PVE | Halloween Event Week #1: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on ScrambleZAR PVE | Halloween Event Week #1?

0 of 50 slots are filled on ScrambleZAR PVE | Halloween Event Week #1 right now. The average player count for the last seven days is 9, and the highest point was 30. The highest average in the last 48 hours was 21 players at 18:00 UTC.

Where does ScrambleZAR PVE | Halloween Event Week #1 sit in the rankings?

ScrambleZAR PVE | Halloween Event Week #1 is in the top 5% of all ranked servers with a rank of #1,144 for player hours over the past seven days.

Server information

How reliable is ScrambleZAR PVE | Halloween Event Week #1, and is it online?

You can find ScrambleZAR PVE | Halloween Event Week #1 online at the moment. It reports an uptime that puts the last restart at roughly 22 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on ScrambleZAR PVE | Halloween Event Week #1?

On Windows, ScrambleZAR PVE | Halloween Event Week #1 runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find ScrambleZAR PVE | Halloween Event Week #1?

There is no region published by ScrambleZAR PVE | Halloween Event Week #1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 46.151.193.41:28035.

How well does ScrambleZAR PVE | Halloween Event Week #1 perform?

In the last 48 hours, it averaged 93 server fps, with a low of 48. The highest entity count was 104,338, covering buildings, deployables and all other objects. Peak memory use was 4,355 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on ScrambleZAR PVE | Halloween Event Week #1 on wipe day?

Across its recent wipes, the busiest times averaged 30 players. 5 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. If not, the crowd went below half by day 4.

How often does ScrambleZAR PVE | Halloween Event Week #1 wipe?

Wipes on ScrambleZAR PVE | Halloween Event Week #1 follow a every Thursday at 14:44 UTC pattern. A wipe is scheduled for Thursday 15 October at 14:44 UTC. It has been running its current world for 5 days 12 hours.

Join the server

What is the process to join ScrambleZAR PVE | Halloween Event Week #1?

To get in, press F1 in Rust and enter client.connect 46.151.193.41:28035. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://discord.com/invite/3Cmar84d6r.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.