Offline46.172.194.98:28015checked 31d ago
My Server Name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does My Server Name use?
The name of My Server Name does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is running on My Server Name?
A procedural map is what My Server Name runs, generated by the game.
Server tags
Where can My Server Name be found in Rust Player Count lists and filters?
The Rust Player Count lists that My Server Name fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on My Server Name?
For the game's server browser, My Server Name publishes: gmrust (Game mode): The usual Rust survival experience; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How many players does My Server Name have?
The server My Server Name is offline at present, with its last appearance 31 days ago.
Server details
What is the uptime and reliability of My Server Name?
Currently offline, My Server Name was last seen 31 days ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for My Server Name?
Rust network protocol 2633 and build 163794 on Windows is what My Server Name uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find My Server Name?
No region is published by My Server Name. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 46.172.194.98:28015.
Wipe information
When does My Server Name wipe?
Too few wipes are recorded for My Server Name to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 31 days 1 hours ago.
Join the server
How can I connect to My Server Name?
To get in, press F1 in Rust and enter client.connect 46.172.194.98:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.