Rust Player Count
61,951 playing now

Online46.174.49.13:28015checked 10m ago

Rust-80e PvE

biweekly wipes moddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #7,415 top 33%
Last wipe 6d ago biweekly schedule
Next wipe 7d 21h Wed 21 Oct, 19:06 UTC

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 21 October, 19:06 UTC, in 7d 21h. Its biweekly schedule tag · low confidence

Usual gap 1.3 days between real wipes
On rhythm 20% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 2

Coming wipes

7d 21hWed 21 Oct, 19:06 UTC
21d 21hWed 4 Nov, 19:06 UTC
22d 20hThu 5 Nov, 19:00 UTC FW
35d 21hWed 18 Nov, 19:06 UTC

The first 48 hours of its last wipes

Wed 7 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:06 UTC6d ago 1 – running 0
Sun 4 Oct, 06:39 UTC9d ago 2 halved by day 2 3.5 days 0
Sat 3 Oct, 09:46 UTC10d ago 3 – 0.9 days 1
Fri 2 Oct, 01:48 UTC11d ago 3 – 1.3 days 0
Thu 1 Oct, 07:41 UTC12d ago 3 – 0.8 days 0
Fri 18 Sep, 18:00 UTC25d ago 5 halved by day 2 12.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 220/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 206 on average 207/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 58 on average 25/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 55 on average 27/ 100
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 49 on average 45/ 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 49 on average 50/ 250

Quick answers

from the figures on this page

Settings and map

What are the server rules for Rust-80e PvE?

The name of Rust-80e PvE does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on Rust-80e PvE?

A procedural map of size 5,000 is what Rust-80e PvE runs, generated by the game with seed 671800176. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Rust-80e PvE be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust-80e PvE fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you interpret the tags on Rust-80e PvE?

The game's server browser reads these tags from Rust-80e PvE: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Rust-80e PvE?

With 100 slots, Rust-80e PvE has 0 players at the moment. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 10:00 UTC, with an average of 1 players.

What position does Rust-80e PvE hold among Rust servers?

Over the last seven days, Rust-80e PvE is #7,415 for player hours, placing it in the top 33% of ranked servers.

About the server

What is the online status and reliability of Rust-80e PvE?

You can find Rust-80e PvE online at the moment. Based on the uptime it reports, the last restart was about 17 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Rust-80e PvE?

Rust network protocol 2634 and build 166494 on Linux is what Rust-80e PvE uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Rust-80e PvE?

There is no region published by Rust-80e PvE. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 46.174.49.13:28015.

What is the performance like on Rust-80e PvE?

In the last 48 hours, it averaged 63 server fps, with a low of 17. The maximum number of entities it carried was 155,115, which includes buildings, deployables and everything else. Memory usage reached up to 3,981 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on Rust-80e PvE on wipe day?

Recent wipes saw an average peak of 2 players. 46 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 2.

When does Rust-80e PvE wipe?

The prediction follows its tag because too few of Rust-80e PvE's wipes are recorded to confirm the schedule. On Wednesday 21 October at 19:06 UTC the next wipe is expected. It has been running its current world for 6 days 2 hours. A biweekly wipe schedule appears in its tags.

Join the server

What steps are needed to join Rust-80e PvE?

Open the Rust console with F1, then type client.connect 46.174.49.13:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://rust-80.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.