Rust Player Count
43,611 playing now

Online46.174.49.142:28015checked 9m ago

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS

moddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,974 top 71%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2 days between real wipes
On rhythm 50% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:01 UTC11d ago 1 – running 0
Thu 1 Oct, 20:07 UTC FW12d ago 1 – 0.5 days 0
Tue 29 Sep, 17:45 UTC14d ago 3 halved by day 1 2.1 days 0
Sun 27 Sep, 17:48 UTC16d ago 1 halved by day 1 2 days 0
Thu 17 Sep, 20:48 UTC26d ago 1 halved by day 1 9.9 days 0
Tue 15 Sep, 21:46 UTC28d ago 1 – 2 days 0
Mon 14 Sep, 21:54 UTC29d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 13 on average 1/ 100
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on average 3/ 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average 1/ 10
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average 2/ 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average 7/ 100
Agus Training | Arenas | Aim | 1v1groups of 8+ · 1 on average 1/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

A gather rate is absent from the name of AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS. Groups are capped at 8 players, the default in the game. combat training is the game mode, loot handed out for aim and PvP practice. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS runs a procedural map of size 5,000 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.

Tags and filters

Where can AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS be found in Rust Player Count lists and filters?

These Rust Player Count lists include AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS: Rust aim training servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

These are the tags AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^d (Combat training): Training for aim and PvP, with all items given to you; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS have?

0 of 100 slots are filled on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS right now. For the past week, the average number of players was 0.

How does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS compare in server rankings?

For player hours in the last seven days, AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS ranks #15,974 and is in the top 71% of all ranked servers.

Server details

What is the online status and reliability of AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS is currently online. Based on the uptime it reports, the last restart was about 15 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

Rust network protocol 2634 and build 167584 on Linux is what AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

There is no region published by AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 46.174.49.142:28015.

How well does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS perform?

In the last 48 hours, it averaged 30 server fps, with a low of 30. Up to 2,335 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,390 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What should you expect on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS during a wipe?

Recent wipes saw an average peak of 2 players. The latest wipe saw its biggest crowd 10 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.

How often does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS wipe?

Wipes on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 11 days 17 hours.

How to join

How can I connect to AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

Joining is done by opening the console (F1) and running client.connect 46.174.49.142:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^d,gmrust,cs167584,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Gameplay

^d
Combat training Training for aim and PvP, with all items given to you.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.