OnlineEU46.174.54.159:28015checked 10m ago
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:31 UTC FW12d ago | 6 | – | running | 0 |
| Wed 16 Sep, 18:19 UTC27d ago | 4 | halved by day 13 | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
By name, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs at 1x gather. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.
What map is used on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
The game generates a procedural map of size 4,500 with seed 1780255122 for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] be found in Rust Player Count lists and filters?
These Rust Player Count lists include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.
How should you interpret the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
These are the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
With 75 slots, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] has 0 players at the moment. The average player count for the last seven days is 2, and the highest point was 7. The highest average in the last 48 hours was 3 players at 08:00 UTC.
How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] compare in server rankings?
For player hours in the last seven days, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is #2,656 overall, #982 in Europe, and in the top 12% of all ranked servers.
Server details
What is the uptime and reliability of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
You can find [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] online at the moment. It reports an uptime that puts the last restart at roughly 1 hours ago. In the last 7 full days, it was up for 165 of 168 hours, which is 98% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Rust network protocol 2634 and build 167781 on Linux is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] serve?
In Europe, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 46.174.54.159:28015.
What is the performance like on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
The server ran at an average of 110 fps over the last 48 hours, never falling below 22. Up to 145,831 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,930 MB. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
What happens on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] when a wipe occurs?
Recent wipes saw an average peak of 5 players. 1 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 13.
What wipe pattern does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] follow?
Monthly force wipes are the sole wipes on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 12 days 11 hours ago. A monthly wipe schedule is published in its tags.
Join the server
What is the process to join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Joining is done by opening the console (F1) and running client.connect 46.174.54.159:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://rtsrv.gamestores.app/ is its website.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.