Rust Player Count
33,689 playing now

OnlineEU46.174.54.159:28015checked 10m ago

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

1x monthly wipes vanillamoddedoxide
Players now 0/ 75 0% full
7-day average 2 peak 7
Rank #2,656 top 12% · #982 in EU
Last wipe 12d ago monthly schedule
Next wipe 22d 12h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence

Usual gap 15 days between real wipes
Wipe-day peak 5 players, last three wipes
Crowd held 0% else halves by day 13

Coming wipes

22d 12hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW12d ago 6 – running 0
Wed 16 Sep, 18:19 UTC27d ago 4 halved by day 13 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 16/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 11/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 62 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 55 on average 75/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

By name, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs at 1x gather. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What map is used on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The game generates a procedural map of size 4,500 with seed 1780255122 for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] be found in Rust Player Count lists and filters?

These Rust Player Count lists include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.

How should you interpret the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

These are the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

With 75 slots, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] has 0 players at the moment. The average player count for the last seven days is 2, and the highest point was 7. The highest average in the last 48 hours was 3 players at 08:00 UTC.

How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] compare in server rankings?

For player hours in the last seven days, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is #2,656 overall, #982 in Europe, and in the top 12% of all ranked servers.

Server details

What is the uptime and reliability of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

You can find [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] online at the moment. It reports an uptime that puts the last restart at roughly 1 hours ago. In the last 7 full days, it was up for 165 of 168 hours, which is 98% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Rust network protocol 2634 and build 167781 on Linux is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] serve?

In Europe, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 46.174.54.159:28015.

What is the performance like on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The server ran at an average of 110 fps over the last 48 hours, never falling below 22. Up to 145,831 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,930 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] when a wipe occurs?

Recent wipes saw an average peak of 5 players. 1 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 13.

What wipe pattern does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] follow?

Monthly force wipes are the sole wipes on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 12 days 11 hours ago. A monthly wipe schedule is published in its tags.

Join the server

What is the process to join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Joining is done by opening the console (F1) and running client.connect 46.174.54.159:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://rtsrv.gamestores.app/ is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp75
Max players Capacity: 75 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.