Rust Player Count
33,262 playing now

Online46.36.152.239:28015checked 21m ago

PROJECT FRONTIER | DEV

Players now 1/ 5 20% full
7-day average 0 peak –
Rank #15,894 top 72%
Last wipe 9h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
0123420:0021:0005:00Wiped Wed 14 Oct, 20:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 115/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average 82/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 293/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average 60/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 16/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average 95/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern PROJECT FRONTIER | DEV?

A gather rate is absent from the name of PROJECT FRONTIER | DEV. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

Which map is running on PROJECT FRONTIER | DEV?

A procedural map, generated by the game, runs on PROJECT FRONTIER | DEV.

Tags, lists and filters

Where can PROJECT FRONTIER | DEV be found in Rust Player Count lists and filters?

The Rust Player Count lists that PROJECT FRONTIER | DEV fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on PROJECT FRONTIER | DEV?

For the game's server browser, PROJECT FRONTIER | DEV publishes: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does PROJECT FRONTIER | DEV have?

With 5 slots, PROJECT FRONTIER | DEV has 1 players at the moment. The average player count for the past seven days is 0.

What position does PROJECT FRONTIER | DEV hold among Rust servers?

Over the last seven days, PROJECT FRONTIER | DEV is #15,894 for player hours, placing it in the top 72% of ranked servers.

Server information

How reliable is PROJECT FRONTIER | DEV, and is it online?

Right now, PROJECT FRONTIER | DEV is up. 14 October 2026 is when Rust Player Count first saw it.

What Rust version is used on PROJECT FRONTIER | DEV?

Windows hosts PROJECT FRONTIER | DEV, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find PROJECT FRONTIER | DEV?

No region is published by PROJECT FRONTIER | DEV. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 46.36.152.239:28015.

Wipe information

What wipe pattern does PROJECT FRONTIER | DEV follow?

Too few wipes are recorded for PROJECT FRONTIER | DEV to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 9 hours ago.

Join the server

What steps are needed to join PROJECT FRONTIER | DEV?

Joining is done by opening the console (F1) and running client.connect 46.36.152.239:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players The server has 5 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.